Course Summary

**Overview** If you want to work in the Film, VFX or Games industries and you are interested in how sound, graphics, animation, and media intersect with computer science, then this is the course for you. You’ll gain a solid foundation in computer programming. Your computing studies are then complemented by modules in film, sound, and audio production, which are underpinned by technical choices for audio and graphics programming. You can then put it all together in your final year project by, for example, creating a film with VFX and motion capture. **About This Course** From day one, you’ll be immersed in a cutting-edge environment, soaking up the combined expertise of research-active staff from both the School of Computing Sciences and the School of Arts, Media, and American Studies. The academics from the School of Computing Sciences will teach you your computing subjects, while film, television and media subjects will be taught by the Arts, Media, and American Studies team. You’ll kick off your studies by getting hands-on experience in the essentials of computing, including computer systems, computer programming, software engineering and mathematics. You will then get the opportunity to study increasingly more specialist subjects such as computer graphics, video and audio processing, movie making, digital media production, artificial intelligence and more. It’s all brought to life in our specialist graphics lab with state-of-the-art computers and high-end graphics cards, as well as in our creative technology laboratory, which includes a film studio and motion capture suite. Thanks to our strong ties with media and entertainment companies, we can shape our course content and coursework projects based on current trends and real-world problems. In your final year, your independent research project gives you the chance to study a subject you are truly passionate about. You could look at anything from developing VR applications (such as 3D flight and vehicle simulators) and games with motion captured characters to mixed reality (MR) movie creation, augmented reality (AR) games or state of the art graphics projects with light effects (using shaders). **Disclaimer** Course details are subject to change. You should always confirm the details on the provider's website: www.uea.ac.uk

Course Details - Modules

Modules are not listed for this Course.

Course Details – Assessment Method

Assessment Methods are not listed for this Course.

Course Details – Professional Bodies

Professional Bodies are not listed for this Course.

How to Apply

26 January This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.

Application Codes

Course code: G452

Institution code: E14

Campus Name: Main Site

Campus code:

Points of Entry

The following entry points are available for this course:

Year 1

Entry Requirements for Advanced Entry (Year 2 and Beyond)

Entry Requirements for Advanced Entry are not listed for this Course.

International applicants

Standard Qualification Requirements

including one A-Level in Mathematics, Computing Science, Chemistry, Physics, Electronics or Economics.

Obtain an overall Pass including a B in the core of the T Level and a Merit in the Occupational Specialism. Acceptable pathways: Design, Surveying and Planning for Construction or Digital Production, Design and Development

including Mathematics, Computing Science, Chemistry, Physics, Electronics or Economics.

including 12 credits in either Mathematics, Computing Science, Chemistry, Physics, Electronics or Economics.

including Mathematics, Computing Science, Chemistry, Physics, Electronics or Economics.

including HL5 in Mathematics, Computing Science, Chemistry, Physics or Economics.

in an IT or Science-based subject. Excludes BTEC Public Services, Uniformed Services and Business Administration.

Principal subjects and A-level combinations are considered - please contact us.

GCSE Requirements: GCSE English Language grade 4 or C and GCSE Mathematics grade 5 or B. We welcome a wide range of qualifications - for further information please visit our website www.uea.ac.uk or email admissions@uea.ac.uk

Please click the following link to find out more about qualification requirements for this course

Minimum Qualification Requirements

Minimum Further Information are not listed for this Course.

English language requirements

Test Grade AdditionalDetails
IELTS (Academic) 6.0 IELTS: 6.0 overall (minimum 5.5 in each component)

We welcome applications from students from all academic backgrounds. We require evidence of proficiency in English (including speaking, listening, reading and writing) We will also accept a number of other English language qualifications. Please check our website for details.

Unistats information

Student satisfaction : 0%

Employment after 15 months (Most common jobs): 0%

Go onto work and study: 0%

Fees and funding

England 9250.0 Year 1
Northern Ireland 9250.0 Year 1
Scotland 9250.0 Year 1
Wales 9250.0 Year 1
International 22800.0 Year 1

Additional Fee Information

Tuition fees are reviewed annually and subject to increase. Some fees are regulated by the UK government and will be changed in line with advice from them. Fees for continuing students (i.e. those on courses of greater than one year in length) will normally increase annually. This increase will not exceed 4% or the % increase of the UK Government regulated fee whichever is higher. The fee increase is based on the fee for the year that you register. For further information about additional costs for your course and information on fee status please see our website.

Provider information

Norwich Research Park
Address2 are not listed for this Course.
Address3 are not listed for this Course.
Norwich
NR4 7TJ

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