Course Summary

Develop the professional skills and knowledge you need to design world-class games content, preparing you for an exciting career in the flourishing game art industry. This specialist art degree, accredited by ScreenSkills, will help you to master high-level 3D modelling skills, as well as develop your existing 2D traditional art skills, through modules including Game Production, Digital Art Practice and Traditional Art Practice. Showcase your talent and creativity by producing an industry-ready portfolio, with support from your academic and technical supervisors. Our excellent facilities include a dedicated games studio with a range of industry-standard software and high-spec PCs and consoles for producing 3D game content, a drawing studio and a suite of Cintiq graphics tablets. We also have VR development facilities to support students who wish to work in visualisation and virtual reality. Our vibrant studio culture means you will always be at the forefront of the latest industry trends and techniques. You will also have the opportunity to take part in national and international creative events and challenges such as The Rookies and Search for a Star. Recent graduates are working for companies such as Ubisoft, BMW, NaturalMotion, Playground Games, Codemasters, Dambusters Studios, Lockwood, Rockstar North and Jagex. **Key features** - This course is recognised by ScreenSkills, the industry-led skills body for the UK's screen-based industries, and carries the ScreenSkills Select quality-mark which indicates courses best suited to prepare students for a career in the screen industries. - This course is an Unreal Academic Partner, a program which recognises exemplary universities that have already integrated Unreal Engine into their classes and labs. - Exhibit your work at the week-long DMU Degree Show, one of Leicester’s biggest art and design shows, where final-year students have the chance to meet talent scouts and win industry prizes. - Access one-to-one support from the  Leicester Media School Drawing Centre to perfect your drawing skills and meet like-minded artists. - Benefit from a range of specialist guest lectures, including professional 3D artists, producers, art directors and studio heads. - Enhance your practical and professional skills with a range of dedicated work placements. Past students have landed positions with Codemasters, Crytek, Ubisoft and the BBC.

Course Details - Modules

Year one • Traditional Art Practice 1 • Digital Art Practice 1 • Game Production 1 Year two • Traditional Art Practice 2 • Digital Art Practice 2 • Game Production 2 Year three • Game Production 3: Professional Practice • Game Production 3: Personal Project

Course Details – Assessment Method

The course has a vibrant studio culture that encourages individuals to achieve their full potential. Teaching and learning is primarily through practical workshops, seminars and lectures. Final year students also mentor new students in our Gurus and Grasshoppers scheme, helping with the transition to university life, and developing a strong community spirit. Assessment includes regular presentations of artwork and practical projects for peer, tutor and industry critique. You will produce your own portfolio of professional standard work, guided by artists from the game industry and the teaching team. You will be taught through a combination of lectures, tutorials, seminars, group work and self-directed study. Assessment is through coursework (presentations, essays and reports) and usually an exam or test. You will normally attend around 12-16 hours of timetabled taught sessions (lectures and tutorials) each week, and we expect you to undertake at least 24 further hours of independent study to complete project work and research.

Course Details – Professional Bodies

Professional Bodies are not listed for this Course.

How to Apply

26 January This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.

Application Codes

Course code: W291

Institution code: D26

Campus Name: Leicester Campus

Campus code:

Points of Entry

The following entry points are available for this course:

Year 1

Entry Requirements for Advanced Entry (Year 2 and Beyond)

Entry Requirements for Advanced Entry are not listed for this Course.

International applicants

Standard Qualification Requirements

Art and Design A-Level at B or above

from at least 2 A-Levels including A-Level Art and Design at B or above Five GCSEs A*-C (9-4) including English Language or Literature or equivalent.

Art and Design-related subject required

Please click the following link to find out more about qualification requirements for this course

Minimum Qualification Requirements

Minimum Further Information are not listed for this Course.

English language requirements

Test Grade AdditionalDetails
English Language Entry Requirement Information are not listed for this Course.

Unistats information

Student satisfaction : 75%

Employment after 15 months (Most common jobs): 65%

Go onto work and study: 85%

Fees and funding

Channel Islands 9250.0 Year 1
Republic of Ireland 9250.0 Year 1
England 9250.0 Year 1
Scotland 9250.0 Year 1
Wales 9250.0 Year 1
Northern Ireland 9250.0 Year 1
EU 14750.0 Year 1
International 14750.0 Year 1

Additional Fee Information

Please note that fees for subsequent years of study for continuing students are subject to an annual review. Any increase in fee will be in line with RPI-X (linked to the retail price index) and the fee cap set by the Government.

Provider information

The Gateway
Address2 are not listed for this Course.
Address3 are not listed for this Course.
Leicester
LE1 9BH

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