Course Summary

On this course we aim to develop you as a student to become a highly-skilled, experienced, professional, computer game developer and technical designer. You will be introduced to the creative and technical aspects of game level design and creation, game play, technical computer animation, game programming and script programming, supported by appropriate contextual and technical theory to inform your practice. You will learn how to generate and develop ideas and solve technical problems. In the final year you will undertake an individual project and major production project in a studio environment designed to replicate real world and industry production processes. There will also be opportunities to work on projects for external clients. In the second and third years you can develop your own areas of interest and expertise through a range of options. Between the second and third year you can also take a year out to study abroad at a partner university or to do a placement in industry. The course is designed for those students who want to learn to design, develop and programme computer games, using the most up to date industry standard technologies. Whilst we are not subject specific, the course typically attracts students with an interest in computer programming and scripting, animation, game play, artificial intelligence. We welcome students who have A level, BTEC or equivalent qualifications.

Course Details - Modules

Year 1: 3D Character Modelling and Animation (core) Creative Industries — Foundations (core) Creativity and Imagination (core) History and Conventions of Computer Games (core) Introduction to 3D Computer Animation (core) Introduction to Computer Programming for Games (core) Year 2: Game Appreciation and Industry Analysis (core) Game Design Programming & Development (core) Indie Games: Concept, Design and Development (core) Issues in Web Development and Technology (core) Script Programming and Technical Animation (core) Environment, Set and Prop Creation (option) Motion Capture (option) Multimedia Application Development (option) Year 3: Placement Year Year 4: Design For Industry (core) Individual Project (core) Professional Industry Profile (core) AI for Games (option) Effects Animation and Dynamics for VFX (option) Motion Capture (option)

Course Details – Assessment Method

Most modules use a mixture of formal lectures, practical lab sessions, tutorials and seminars. Some modules involve supervised group work, usually with an assigned academic staff member for each group. All modules require students to undertake independent study, supported through distance learning technologies such as our Virtual Learning Environment. Reading lists and suggested resources for independent study provide further direction for students to undertake this work, and regular contact hours and informal feedback throughout the courses provide opportunities for further guidance for learners. Assessments for modules mostly take the form of practical coursework, lab tests and written exams, with all forms being well represented throughout all years of the course across all modules.

Course Details – Professional Bodies

Professional Bodies are not listed for this Course.

How to Apply

26 January This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.

Application Codes

Course code: I622

Institution code: B56

Campus Name: Main Site

Campus code:

Points of Entry

The following entry points are available for this course:

Year 1

Entry Requirements for Advanced Entry (Year 2 and Beyond)

Entry Requirements for Advanced Entry are not listed for this Course.

International applicants

Standard Qualification Requirements

112 UCAS tariff points to include 1 GCE Advanced Level or equivalent and GCSE English and Mathematics at grade C/grade 4 or equivalent.

As UCAS tariff

As UCAS tariff

As UCAS tariff and Higher Level grade 3 or Standard Level grade 4 in English and Maths.

112 UCAS tariff points to include 3 Higher Level Subjects and Ordinary Level English and Maths at grade O4

The University welcomes applications from students with a wide range of qualifications from the UK and overseas, including combinations of qualifications. To check whether your qualifications meet the entry requirements for this course, please contact the University. English language requirements for International and EU applicants: The standard University requirement is IELTS 6.0 with no sub-test less than 5.0 (or equivalent). However, if you require a Tier 4 (student) visa to study you will need to meet the UK Visas and Immigration (UKVI) department's requirement which is currently IELTS 6.0 with no sub-test less than 5.5. Conditional offers to international students will be made on this basis.

Please click the following link to find out more about qualification requirements for this course

Minimum Qualification Requirements

Minimum Further Information are not listed for this Course.

English language requirements

Test Grade AdditionalDetails
English Language Entry Requirement Information are not listed for this Course.

Unistats information

Student satisfaction : 0%

Employment after 15 months (Most common jobs): 0%

Go onto work and study: 0%

Fees and funding

England 9250.0 Year 1
Northern Ireland 9250.0 Year 1
Scotland 9250.0 Year 1
Wales 9250.0 Year 1
Channel Islands 9250.0 Year 1
Republic of Ireland 9250.0 Year 1
EU 20118.0 Year 1
International 20118.0 Year 1

Additional Fee Information

Additional Fee Information are not listed for this Course.

Provider information

Richmond Road
Address2 are not listed for this Course.
Address3 are not listed for this Course.
Bradford
BD7 1DP

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