Course Summary

The course explores the design, development and production of interactive, immersive and entertainment experiences, simulations and solutions using cutting-edge technology. Students will learn software such as Unreal Engine, Unity, Visual Studio, Maya, and Substance to build industry-relevant skills that are in demand in Interactive Entertainment, E-sports, Computing, Digital Technology, Automotive, Healthcare, and other industries. The skills gained can be put into practice via placements, projects, exhibitions, competitions and other events. Students may choose to focus on Development (Coding), Design, E-sports, or Content Creation, and will select from topics including: Creation Engines; App Development; Multi-user Experiences; Internet of Things; AI and Smart Systems; Reality, Immersion and Innovation; Interaction and UX Design; 3D Modelling; 3D Animation; World Design and Playability; Game Design, Storytelling and Narrative; Environment Design; 3D Architecture and Visualisation; E-sports Industry and Technology; and E-sports Events, Performance and Coaching.

Course Details - Modules

Year 1 Students must take the following modules: Creation Engines and Scripting App-Based Experiences Coding, Prototyping, and Internet of Things Projects, Testing and Performance 3D Concept and Modelling Interaction and User Experience Design Year 2 Students must take the following two modules: Research Skills and Industry Engagement Multiuser Experiences Students must also select four optional modules from the following: High-Level Programming for Experiences Artificial Intelligence and Smart Systems Development Surfaces and Lighting 3D Animation World Design and Playability The E-sports Industry, Streaming and Technology Final Year Students must take the following two modules: Final Project Reality, Immersion and Innovation Students must also select three optional modules from the following: Middleware, Tools and APIs Interactive Visualisation Environment Design and Creation Architecture and Visualisation Design Theories, Storytelling and Narrative E-sports Events, Performance and Coaching

Course Details – Assessment Method

A wide variety of assessment methods are used on the course, including the creation of 3D environments and assets, mobile apps, interactive experiences, computer games, and IoT devices. In addition, assessments such as reports, presentations, and exhibitions will enable you to present your ideas and demonstrate understanding of concepts.

Course Details – Professional Bodies

Professional Bodies are not listed for this Course.

How to Apply

26 January This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.

Application Codes

Course code: P001

Institution code: W46

Campus Name: The STEM Innovation Centre (West Suffolk College)

Campus code:

Points of Entry

The following entry points are available for this course:

Year 1

Year 2

Year 3

Entry Requirements for Advanced Entry (Year 2 and Beyond)

Entry Requirements for Advanced Entry are not listed for this Course.

International applicants

Standard Qualification Requirements


Please click the following link to find out more about qualification requirements for this course

Minimum Qualification Requirements

Minimum Further Information are not listed for this Course.

English language requirements

Test Grade AdditionalDetails
English Language Entry Requirement Information are not listed for this Course.

Unistats information

Student satisfaction : 0%

Employment after 15 months (Most common jobs): 0%

Go onto work and study: 0%

Fees and funding

England 8500.0 Year 1
Northern Ireland 8500.0 Year 1
Scotland 8500.0 Year 1
Wales 8500.0 Year 1
Channel Islands 8500.0 Year 1

Additional Fee Information

Books (approx. £100-200 per year) Hard drive – we recommend 1-2TB, and students will benefit from using SSD technology in terms of speed (approx. £65-£150+) Headphones (approx. £50-£100) - where certain modules are taken, students are advised to purchase a set of headphones to test audio. Game Controller (approx. £20-£50) – use of a standard gamepad is common during design, development and testing. Electronics Prototyping Equipment – some modules may require low-cost electronic prototyping equipment and components for experimentation at home (approx. £35-£75). Esports Apparel – students may choose to purchase esports shirts, jackets, etc., in our team design (approx. £20-£55 per item). Computer - It is recommended and common for students to use their own computer, although not essential. The required specifications for this would partly depend on the modules chosen and given pace of the development of technology and changing value of equipment, it is not possible to place an exact cost on this but in this may be in the region of £750-£1500+. The course team will be happy to discuss this with you. Events – optional attendance. Students have previously visited computer games events, including EGX (approx. £20-£70 for tickets plus travel) and the Ukie student conference (travel cost only as Ukie student membership is paid by the IIET course). The Develop Conference, is a UK games conference and students are encouraged to attend (approx. £100-£385 for the conference sessions, depending on early booking and number of days attending or a free pass for the expo only; this does not include travel and accommodation). Attendance at virtual and in-person industry events covering various aspects IIET may also be organised; costs dependent on tickets, travel and accommodation. Parking - Parking is available for £10 per semester at the HE campus. It is advised students should prepare to come into the university to use facilities over and above taught sessions. Printing - All students will be credited with the equivalent of £10 printing/copying at the start of the academic year after that they will need to pay for their own printing/copying. Most work is submitted electronically. Student ID Cards - The first issue of your ID card is free. However, you will be charged £10 to replace a lost card.

Provider information

Out Risbygate
Bury St Edmunds
Address3 are not listed for this Course.
Suffolk
IP33 3RL

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