Course Summary

**Summary**: This degree includes an integrated foundation year if you do not have the appropriate subjects and/or grades for entry to year one of the degree. A games designer designs the rules and mechanics of a game, a programmer implements the gameplay. This innovative course teaches you both sets of skills, combining programming and game design to equip you with the knowledge required to develop your own games or to enter the games industry as a technical game designer or a games programmer. **Course details**: Technical game development investigates game design theory and mechanics and technical application. It teaches you how to work in small and mid-scale development teams to create innovative games in a range of engines. Graduates will be ideal candidates for a range of careers in the dynamic world of game development and beyond. The course themes include: creative development of projects from pitch to prototype, games programming, games design theory and technical application, and team-based development including creating a range of game types within small and large-scale teams. We have established excellent long-term relationships with businesses giving you the opportunity to apply for summer, year-long and graduate placements with key organisations such as: Microsoft, Rare, Team 17, ZeroLight, R8 Games, Hammerhead VR, Dojo Arcade, Schlumberger, Sumo Digital and Coastsink. Placements are not compulsory but if taken, are assessed and contribute to your final degree award. **After the course**: This course provides you with a range of technical and design skills, making you the perfect candidate for a career as a technical designer or an independent games developer. The course has been developed with input from games studios who require games designers with scripting skills, offering graduates an opportunity to fill a skills need in industry. For those wishing to become an independent game developer, entrepreneurial support from University-based DigitalCity can help you to start your career or set up a small business. Many small studios now take advantage of Kickstarter funding to generate the funds to develop their games. As a graduate of this course, you have the skills to put forward a polished proof of concept to attract funding.

Course Details - Modules

Access course information through Teesside University’s website using the course details link provided.

Course Details – Assessment Method

Each module is delivered through a series of lectures and tutorials. The lecturers provide you with specific theoretical information related to the subject while the tutorials focus on developing your skills. In the later tutorials you work on assessments, and get feedback and advice from tutors. Further support is offered online in the form of extra learning material. In your second year you take part in our unique Journeyman Project, highly praised by industry, in which all games art students work with games designers in a simulated game studio experience, outsourcing various essentials such as assets and animation to specialist teams. You work on games in UDK and Unity to strict milestones in a scenario that is as close to industry practice as possible within an academic environment. Assessment for all modules is in the form of practical projects, which you work on throughout the year. You develop a portfolio of design work throughout the course. In Year 2, the Journeyman Project provides you with essential teamwork skills ready for industry. The Project in the final year allows you the freedom to set your own project based on your skills and interests.

Course Details – Professional Bodies

Professional Bodies are not listed for this Course.

How to Apply

26 January This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.

Application Codes

Course code: I627

Institution code: T20

Campus Name: Teesside University

Campus code:

Points of Entry

The following entry points are available for this course:

Foundation

Entry Requirements for Advanced Entry (Year 2 and Beyond)

Entry Requirements for Advanced Entry are not listed for this Course.

International applicants

Standard Qualification Requirements


A typical offer is 64-80 tariff points. The entry criteria are based on your ability to succeed and can be demonstrated in a variety of ways including: - a range of Level 3 qualifications (NVQ 3, BTEC Award, A level) - appropriate training through work.

Please click the following link to find out more about qualification requirements for this course

Minimum Qualification Requirements

Minimum Further Information are not listed for this Course.

English language requirements

Test Grade AdditionalDetails
English Language Entry Requirement Information are not listed for this Course.

Unistats information

Student satisfaction : 80%

Employment after 15 months (Most common jobs): 70%

Go onto work and study: 86%

Fees and funding

England 9250.0 Year 1
Northern Ireland 9250.0 Year 1
Scotland 9250.0 Year 1
Wales 9250.0 Year 1
Republic of Ireland 9250.0 Year 1
EU 14000.0 Year 1
International 14000.0 Year 1

Additional Fee Information

Find out more about fees and funding if you are from the UK or Ireland here: tees.ac.uk/fees, or if you are an international student here: tees.ac.uk/international/fees. If you live in the Channel Islands or Isle of Man contact your education authority: gov.uk/student-finance.

Provider information

Teesside University
Middlesbrough
Address3 are not listed for this Course.
Tees Valley
TS1 3BX

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