Course Summary

**Please note that the information provided relates to the current academic year and is subject to change without notice by Sheffield Hallam University. Please check the Sheffield Hallam University website for the latest information** **Course summary:** - Prepare for the degree with an extra foundation year at the start. - Develop technical production skills through the creation of 2D and 3D artwork. - Collaborate in creative projects alongside programmers. - Work with cutting edge tools to produce various game art styles, and work to art limitations for use on different gaming platforms. - Work in partnership with Sony within our commercial games studio, Steel Minions. - Study at the only university in the UK to produce a game on a Sony platform. This course will equip you with the practical skills required to work in the games industry ranging from concept to post-production, and you will graduate with a portfolio of projects. **How you learn:** All our courses are designed around a set of key principles based on engaging you with the world, collaborating with others, challenging you to think in new ways, and providing you with a supportive environment in which you can thrive. The course is suitable if you don't meet the entry requirements for our BA (Hons) Games Art course, or you want extra preparation before starting degree-level study. You share the first year with other media arts and communication foundation year students, then move on to the degree. Throughout this course you will build a professional quality portfolio that is aimed at meeting the requirements of potential employers. The teaching and learning on this course is designed to help you do this. You learn through: - specialist technical workshops - group projects - one-to-one support - live projects - industry visits, field trips and festivals - self-directed and independent study In the foundation year, you'll study wide-ranging media arts and communication topics, while also focussing on your particular subject area and completing assignments in that field. You'll grow as a creative, and begin developing a professional portfolio. You'll also become familiar with Hallam's exceptional facilities and staff, so you're fully prepared for undergraduate study. **Applied learning - Work placements** In year four, you have the opportunity to take a one-year paid work placement, which is an excellent way to enhance your graduate employment potential. Games design is a very competitive industry, and there are a limited number of placements available in games companies. You are supported in finding a placement by our experienced Placement and Employability Team who have a large range of employer contacts. **Live projects** You will have the opportunity to work on commercial opportunities with real-life clients. Previous students have designed game levels and concepts for Pixel Bullies and Sumo Digital, and worked with English Heritage to create a virtual tour of Conisbrough Castle. **Networking opportunities** During your degree you will have access to careers advisers, employability enhancing workshops and networking opportunities including guest speakers and master classes from the creative media industry. We also help you to master social media for networking and making contacts. A number of industry days and events (Game Republic events, Pathways) are also held on campus where you can network with and attend talks and workshops run by creative media industry professionals and organisations.

Course Details - Modules

Module and assessment information for future years is displayed as currently validated and may be liable to change. When selecting electives, your choices will be subject to the core requirements of the course. As a result, selections may be limited to a choice between one of two or more specified electives in some instances. You will be able to complete a placement year as part of this course. Year 1 - Compulsory modules Creative Synergies In Media Production Media In Context Media Project Preparing For Independent Practice And Study Year 2 - Compulsory modules 3D Modelling Game Design Theory Game World Mechanics Level 4 Game Project Visual Concepts For Games 1 Visual Concepts For Games 2 Year 3 - Elective modules Experimental Game Practice Year 4 - Elective modules 3D Games Prototyping Optional modules Module Credits Placement Year Final year - Compulsory modules 3D Game Art Final Game Project Game Professional Practice Elective modules Life Drawing Pre-Production For Animation Sound Design And Sonic Arts Practice Visual Effects Project Optional modules Placement Year

Course Details – Assessment Method

Coursework, practical

Course Details – Professional Bodies

Professional Bodies are not listed for this Course.

How to Apply

26 January This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.

Application Codes

Course code: A042

Institution code: S21

Campus Name: Main Site

Campus code:

Points of Entry

The following entry points are available for this course:

Foundation

Entry Requirements for Advanced Entry (Year 2 and Beyond)

Entry Requirements for Advanced Entry are not listed for this Course.

International applicants

Standard Qualification Requirements

With at least 32 points from one A level or equivalent BTEC National qualifications. For example: CDD at A Level. MMP in BTEC Extended Diploma. A combination of qualifications which must include an A level grade C or BTEC grade M.

An Access to HE Diploma with at least 45 credits at level 3 and 15 credits at level 2. At least 15 level 3 credits must be at merit grade or above from a QAA-recognised Access to HE course, or an equivalent Access to HE certificate.


We may also accept you, if you have limited qualifications but can show evidence of ability and a genuine commitment to studying Media Arts and Communication. We treat the foundation year as part of the Media Arts and Communication degree programme. Offers made to students will be for four years of study (or five years of study including a placement). This is made up of the foundation year plus one of our Media Arts and Communication degrees. Please note the University will only admit students who are aged 18 or above at the point of enrolment.

Please click the following link to find out more about qualification requirements for this course

https://www.shu.ac.uk/courses/digital-media/ba-honours-game-art-with-foundation-year/full-time/2022

Minimum Qualification Requirements

Minimum Further Information are not listed for this Course.

English language requirements

Test Grade AdditionalDetails
IELTS (Academic) 6.0 If English is not your first language, you will need an IELTS score of 6.0 with a minimum of 5.5 in all skills, or equivalent.

If your English language skill is currently below IELTS 6.0 we recommend you consider a Sheffield Hallam University Pre-sessional English course which will enable you to achieve an equivalent English score.

https://www.shu.ac.uk/courses/digital-media/ba-honours-game-art-with-foundation-year/full-time/2022

https://www.shu.ac.uk/courses/digital-media/ba-honours-game-art-with-foundation-year/full-time/2022

Unistats information

Student satisfaction : 79%

Employment after 15 months (Most common jobs): 70%

Go onto work and study: 90%

Fees and funding

Republic of Ireland 9250.0 Year 1
EU 14415.0 Year 1
England 9250.0 Year 1
Northern Ireland 9250.0 Year 1
Scotland 9250.0 Year 1
Wales 9250.0 Year 1
Channel Islands 9250.0 Year 1
International 14415.0 Year 1

Additional Fee Information

Our tuition fees for UK students starting full-time undergraduate study in 2022/23 are regulated by the UK government and are yet to be confirmed. For an indication, our tuition fee for UK students starting full-time undergraduate study in 2021/22 is £9,250 per year. During your placement year you will pay a reduced fee of £1,200.

Provider information

City Campus
Howard Street
Address3 are not listed for this Course.
Sheffield
S1 1WB

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