Course Summary

This course has been specially designed for students who wish to pursue a career within the computer games industry, while also developing skills related to other creative sectors. About the Course We offer industry standard software taught by trained professionals, practical workshops, guest lectures as well as strong industry and higher education links. The course provides excellent enrichment through visits and industry set projects. We have a dedicated, young and passionate team of staff with industry experience who will ensure a supportive environment conducive to learning. We aim to provide students with the necessary skills and knowledge that are required of a creative industry that offers exciting and rewarding career prospects in computer games or related areas. The programme will be mainly based around the artistic elements of games design, covering concept art, illustration, storyboarding, level design, digital sculpting, 3D computer modelling, texturing, light, rigging and animation. The course provides and insight into the professional practice of games design through practical demonstration, research and theory-based study. Students are encouraged to explore a variety of sources and subjects that influence their development as well as experiencing a range of teaching methods such as formal lectures, team teaching, practical demonstrations and tutorials that further enhance their learning experience.  Attendance Students will spend 15 hours in class and it is recommended that students spend at least 25 hours per week self-study time if they expect to meet the standards required by an employer or client. Student should expect to spend a minimum of one week on work placement although this is dependent upon the placement that are available and there is no guarantee of placement.  Our facilities include dedicated high end PC/iMac suites installed with current industry standard 2d and 3d software. This includes the Autodesk and Adobe suites as well as games development software such as Gamemaker, UDK and Unity. We also have access to photography studios and state of the art DSLR cameras. You will learn a broad range of skills, from drawing to 3D modelling and animation with the opportunity to specialise in an area of your choice.  The course is well structured while remaining flexible, allowing you to focus on an area of preference, and enables you to build a creative and effective portfolio. The course team has an extensive network of contacts in the games and the post production industry. We look to arrange opportunities for our students to visit development companies, as well as inviting industrial experts to give guest lectures and talk about job opportunities within the industry. HND students follow exactly the same syllabus as degree-level students but benefit from additional support and tutorials during their first two years of study with strong links to universities.

Course Details - Modules

Year One: Contextual Studies for Creative Media Production (Mandatory Core) Research Techniques for Creative Media Production (Mandatory Core) Practical Skills for Computer Games Design (Mandatory Specialist) Computer Games Studies (Mandatory Specialist) Computer Game Design Techniques (Mandatory Specialist) Ideas Generation for Computer Games (Specialist) 2D Digital Graphics for Computer Games (Specialist) 3D Computer Game Engines (Specialist) Year Two: Project Design, Implementation and Evaluation (Mandatory Core) Special Subject Investigation for Creative Media Production (Mandatory Core)  Career Development for the Computer Games Industry (Mandatory Specialist) 3D Modelling for Computer Games (Specialist) 3D Animation for Computer Games (Specialist) Production Techniques for Computer Games (Specialist) Human-Computer Interfaces for Computer Games (Specialist) Level Design for Computer Games (Specialist)

Course Details – Assessment Method

Methods include problem-based exercises, independent project work, research dissertations, practical demonstrations of skill, presentations in seminars, team working through collaborative projects. Students receive ongoing verbal and written feedback throughout the duration of a unit/project.

Course Details – Professional Bodies

Professional Bodies are not listed for this Course.

How to Apply

26 January This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.

Application Codes

Course code: II50

Institution code: S22

Campus Name: Hillsborough Campus

Campus code:

Points of Entry

The following entry points are available for this course:

Year 1

Entry Requirements for Advanced Entry (Year 2 and Beyond)

Entry Requirements for Advanced Entry are not listed for this Course.

International applicants

Standard Qualification Requirements

•48 UCAS points •Successful completion of a Level 3 course, preferably in a creative subject area. Level 2 English and Maths preferred or willingness to work towards these. Students should be aware that they may need GCSE Maths & English to progress to top up to honours degree level.

Please click the following link to find out more about qualification requirements for this course

Minimum Qualification Requirements

Minimum Further Information are not listed for this Course.

English language requirements

Test Grade AdditionalDetails
English Language Entry Requirement Information are not listed for this Course.

Unistats information

Student satisfaction : 0%

Employment after 15 months (Most common jobs): 0%

Go onto work and study: 0%

Fees and funding

England 7500.0 Year 1
Northern Ireland 7500.0 Year 1
Scotland 7500.0 Year 1
Wales 7500.0 Year 1

Additional Fee Information

Students will be offered the opportunity to attend residential visits during their two years on the course. Destinations such as Paris, Barcelona and New York have proven popular with previous students and it is intended that we will continue to offer challenging and interesting study destinations. The cost of the visit will depend on the destination and students will be expected to pay approximately one third of the cost as a deposit and the remaining balance in two further instalments. It is desirable for students to have their own PC to help facilitate learning outside of class. Students will also be required to provide their own stationery.

Provider information

Granville Road
Address2 are not listed for this Course.
Address3 are not listed for this Course.
Sheffield
S2 2YY

Career tips, advice and guides straight to your inbox.

Join our newsletter today.