Course Summary

Become a master programmer and stay at the very forefront of the games evolution. Working side by side with games artists and designers, you will develop a deep technical understanding of games engines and programming architecture. Develop unrivalled skills within programming and scripting, content generation, AI and virtual and augmented reality. With no prior knowledge in coding or programming needed, the course will provide you with the tools and confidence to thrive in the competitive world of gaming. The BSc (Hons) Games Programming course sits alongside the BA (Hons) Games Development course and prepares students for coding careers in the games industries. Working alongside games artists and designers, students will develop the deep technical understanding of games engines and programming architecture they need to make games in today’s growing industry. Applicants will not require any prior knowledge of coding or programming, the course will introduce the basics elements required, and support expanding knowledge and skill sets throughout the progression of the degree, developing their practice in a supportive and critical environment. The course curriculum will introduce students to programming languages (C++ and C#), games engines (Unreal and Unity), and the development of specialist skills within programming & scripting, procedural content generation, AI, Virtual and Augmented Reality. Key study topics: - Collaborative practice, game jams and working with industry will be fundamental aspects of the student experience. Students will become familiar with the use of game technologies and the ability to utilise industry-specific tools to develop games for mobile, indie and AAA console games. - Skills acquired as part of the course offer potential for application within other aligned areas of computing such as mainstream programming, web/app development. - The programming course will enable students to develop industry-level skill-sets and the ability to think creatively about programming, working independently and as a part of a team. The course reflects forward thinking industry practice in its approach to games programming and how it meshes with the other games development disciplines.

Course Details - Modules

Level 4 Potential Units: - Getting in the game - Games Production - Game Engine Scripting - Programming and Asset management - Programming Algorithms & Techniques Level 5 Potential Units: - Games Mix - Programming Low Level Architecture - Programming High Level Architecture - Game Engine Programming - Experimental Games - Network Programming for Games - Level Design - Audio for Games - Professional Awareness Tech Mix - deploy key techniques in processing imagery from multiple sources - develop a visual effects sequence in preparation for a pitch process Level 6 Potential Units: Mastering the craft - Individual Research Project - Advanced Group Project - Advanced AI Algorithms - Graphics Programming with Shaders - Advanced Concepts in Gaming - Advanced Concepts in Web Production - Creative Visualization and Animation - Indie Game Development - Final major project

Course Details – Assessment Method

Assessment Methods are not listed for this Course.

Course Details – Professional Bodies

Professional Bodies are not listed for this Course.

How to Apply

26 January This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.

Application Codes

Course code: I610

Institution code: R06

Campus Name: Main Site

Campus code:

Points of Entry

The following entry points are available for this course:

Year 1

Entry Requirements for Advanced Entry (Year 2 and Beyond)

Entry Requirements for Advanced Entry are not listed for this Course.

International applicants

Standard Qualification Requirements

64 Tariff Points from accepted Level 3 qualifications.


Students will also be expected to possess five GCSEs (grade C/4 or above) or equivalent (including English) .

Please click the following link to find out more about qualification requirements for this course

Minimum Qualification Requirements

Minimum Further Information are not listed for this Course.

English language requirements

Test Grade AdditionalDetails
IELTS (Academic) 5.5 IELTS 5.5 overall with 5.5 in each subtest.
TOEFL (iBT) 72.0 TOEFL IBT with 72 points overall including minimum Reading 18, Listening 17, Speaking 20, Writing 17
PTE Academic 42.0 PTE Academic or SELT: 42 overall with minimum 42 in each subtest.
Trinity ISE Trinity College London - B2 SELT ISE II. Pass Overall with Pass in each component.

Please view our website for full English Language requirements and options. If you have any questions please email international@rave.ac.uk

Ravensbourne English Language Requirements

https://www.ravensbourne.ac.uk/international-students/how-apply/english-language-requirements

Unistats information

Student satisfaction : 85%

Employment after 15 months (Most common jobs): 80%

Go onto work and study: 82%

Fees and funding

England 9250.0 Year 1
Northern Ireland 9250.0 Year 1
Scotland 9250.0 Year 1
Wales 9250.0 Year 1
Channel Islands 9250.0 Year 1
Republic of Ireland 9250.0 Year 1
EU 16500.0 Year 1
International 16500.0 Year 1

Additional Fee Information

*All fees shown are correct for 2021/22 academic year and are subject to change.

Provider information

Greenwich Peninsula
6 Penrose Way
Address3 are not listed for this Course.
Greenwich
SE10 0EW

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