Course Summary

Combine creative flair with a technical grounding on this immersive creative computing degree course in London. With access to state-of-the-art computing tools, you will utilise emerging technologies and learn about interactive systems, web and mobile technologies, digital art and multimedia streaming. The course’s raison d'être has been shaped by industry demands. The boundary between digital and creative roles is blurring all the time, and few graduates have the combination of skills employers are looking for. As such, our creative computing course arms students with a portfolio of artistic, design and technical skills through an exciting and flexible programme. You will explore how computing and digital technologies can enhance creativity and develop the skills and knowledge to become a creative professional within the media and arts industries. The course focuses on two distinct pathways to give you an understanding of computing and digital technologies across the spectrum. During your first year, you’ll gain a solid grounding in technology and focus on its application in creative contexts, as well as skills in designing computer applications, developing your technological creativity and investigating the process of new media development using programming languages. In years two and three, you’ll have the opportunity to either concentrate on the artistic aspects of the subject or take a more scientific approach. The course can be shaped to meet your own personal passions. This highly versatile degree prepares you for a range of careers within the computing and digital technologies sector. Are you ready to become a creative-techie hybrid?

Course Details - Modules

Year 1 Modules include: Human Computer Interaction (HCI) Creative Coding Introduction to Immersive Technologies Web Design and Databases Themes for Contemporary Culture Year 2 Modules include: Computer Networks and Cyber Security Immersive Technology Concepts Digital Media Creation and Streaming Cross Departmental Elective Cross Institutional Elective Big Ideas and Philosophies Optional placement year After your second year, you are able to choose to undertake an optional work placement year in the digital technology industry. Year 3: Creative computing pathway modules include: In this pathway you will gain knowledge of skills that are very much in demand and combine creative flair with a technical grounding. These skills include interactive systems, web and mobile technologies, digital art and multimedia streaming. Research methods Creative Coding Advanced Artificial Intelligence and Machine Learning Final Major Project Dissertation Year 3: Immersive technology pathway modules include: Immersive technologies is an emerging field which is highly sought after in a number of sectors including retail, e-commerce, engineering, art, entertainment, gaming, story-telling, and healthcare. You will gain first-hand experience of developing immersive experiences using state of the art computing tools and technologies. Research methods Immersive Technologies and Industry 3D modelling and Animation Programming for Immersive Experience Final Major Project Dissertation

Course Details – Assessment Method

You will learn through a combination of practical workshops and class-based learning. You’ll be assessed through artefacts, projects and presentations which may be combined with some coursework.

Course Details – Professional Bodies

Professional Bodies are not listed for this Course.

How to Apply

26 January This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.

Application Codes

Course code: I150

Institution code: R06

Campus Name: Main Site

Campus code:

Points of Entry

The following entry points are available for this course:

Year 1

Entry Requirements for Advanced Entry (Year 2 and Beyond)

Entry Requirements for Advanced Entry are not listed for this Course.

International applicants

Standard Qualification Requirements

64 Tariff Points from accepted Level 3 qualifications.


Students will also be expected to possess five GCSEs (grade C/4 or above) or equivalent (including English) .

Please click the following link to find out more about qualification requirements for this course

Minimum Qualification Requirements

Minimum Further Information are not listed for this Course.

English language requirements

Test Grade AdditionalDetails
IELTS (Academic) 5.5 IELTS 5.5 overall with 5.5 in each subtest.
TOEFL (iBT) 72.0 TOEFL IBT with 72 points overall including minimum Reading 18, Listening 17, Speaking 20, Writing 17
PTE Academic 42.0 PTE Academic or SELT: 42 overall with minimum 42 in each subtest.
Trinity ISE Trinity College London - B2 SELT ISE II. Pass Overall with Pass in each component.

Please view our website for full English Language requirements and options. If you have any questions please email international@rave.ac.uk

Ravensbourne English Language Requirements

https://www.ravensbourne.ac.uk/international-students/how-apply/english-language-requirements

Unistats information

Student satisfaction : 85%

Employment after 15 months (Most common jobs): 80%

Go onto work and study: 82%

Fees and funding

England 9250.0 Year 1
Northern Ireland 9250.0 Year 1
Scotland 9250.0 Year 1
Wales 9250.0 Year 1
Channel Islands 9250.0 Year 1
Republic of Ireland 9250.0 Year 1
EU 16500.0 Year 1
International 16500.0 Year 1

Additional Fee Information

*All fees shown are correct for 2021/22 academic year and are subject to change.

Provider information

Greenwich Peninsula
6 Penrose Way
Address3 are not listed for this Course.
Greenwich
SE10 0EW

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