**Overview**
If you're excited by a future filled with Virtual and Augmented Reality technology, this BSc (Hons) Virtual and Augmented Reality degree course is for you.
Designed to reflect the skills and discipline required to excel in the Virtual and Augmented Reality industries, this course lets you get your hands on the latest VR and AR technology and software, and build your knowledge, skills and portfolio at the same time.
The teaching on this course is closely aligned with the latest academic and industry research and discoveries too – so as Virtual and Augmented Reality technology evolves, we'll ensure that what you're learning is the always the latest and most relevant information.
And when you graduate, you'll have highly sought-after skills and provable experience in the field, and you'll be all set to take your first steps towards a fulfilling career in AR, VR or a related industry.
**What you'll experience**
On this course, you'll:
- Learn using industry-standard software, including game engines and source development kits, ensuring that you have the ideal skillset to work in the industry
- Get the chance to contribute towards real research and development in the field of virtual and augmented reality in a variety of group projects
- Have the opportunity to enhance your learning through a salaried placement year
- Get your hands on the latest commercial peripherals, including the Oculus Rift and HTC Vive, as well as hardware such Electroencephalograms (brainwave interfaces), heart monitor and facial recognition systems that are commonly used in VR/AR research
- Make use of our Virtual Reality Laboratory and Motion Capture Suite, as well as our open-access computer suites
**Careers and opportunities**
When you finish the course, our Careers and Employability service can help you find a job that puts your skills to work in the industry.
The course is primarily intended to foster graduates with the unique skillset required to become developers in virtual and augmented reality. The University can also offer students significant ties to the industry.
The skillset that this course will develop will enable our graduates to pursue various roles, including:
- virtual/augmented reality developer
- computer vision architect/engineer
- unity/unreal engine developer
- C++/C# developer
- javaScript developer mixed reality
- interaction engineer
- VR/AR designer
- 3D artist
- 3D modeller
- AR/VR writer
- game developer/designer/programmer
- rendering software engineer
- sound designer
Other graduates have continued their studies at postgraduate level or set up successful businesses with help and support from the University.
After you leave the University, you can get help, advice and support for up to 5 years from our Careers and Employability service as you advance in your career.
Course Details - Modules
Year 1
Core modules in this year include:
- Agile Project Management and Team Working
- Foundation In 3D Modelling
- Programming Fundamentals
- Skills and Principles for Animation
- User Experience Design
- Virtual and Augmented Reality Context and Technology
There are no optional modules in this year.
Year 2
Core modules in this year include:
- Augmented Reality Development
- Creative and Critical Research Design
- Creative Coding Practice
- Mobile Application Development
- Virtual Reality Development
Optional modules in this year include:
- Creative Technologies Study Exchange
- Engaged Citizenship Through Interdisciplinary Practice
- Interaction Design
- Mathematical Elements for Games and Animation
- Modern Foreign Language
- Professional Experience
- Student Enterprise
Placement year (optional)
On this course, you can do an optional work placement year between your 2nd and 3rd years to get valuable experience working in industry.
We’ll help you secure a work placement that fits your situation and ambitions. You’ll get mentoring and support throughout the year.
Year 3
Core modules in this year include:
- Real-Time Interactive Group Project
- Final Year Project
- Future Technologies
Optional modules in this year include:
- Artificial Intelligence
- Communication Design
- Creative Media
- Interface Technologies
- Internet of Things
- Programming AI for Games
We use the best and most current research and professional practice alongside feedback from our students to make sure course content is relevant to your future career or further studies.
Therefore, some course content may change over time to reflect changes in the discipline or industry and some optional modules may not run every year. If a module doesn’t run, we’ll let you know as soon as possible and help you choose an alternative module.
Course Details – Assessment Method
Due to the practical nature of this course, assessment is varied. It includes:
- practical projects
- work portfolios
- academic and evaluative essays
- multiple choice tests
- oral presentations
- examinations
- case studies
You’ll be able to test your skills and knowledge informally before you do assessments that count towards your final mark.
You can get feedback on all practice and formal assessments so you can improve in the future.
Course Details – Professional Bodies
Professional Bodies are not listed for this Course.
How to Apply
26 January This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.
Application Codes
Course code:
I700
Institution code:
P80
Campus Name:
Main Site
Campus code:
Points of Entry
The following entry points are available for this course:
Year 1
Year 2
Year 3
Entry Requirements for Advanced Entry (Year 2 and Beyond)
We welcome applications for advanced entry.
If you’d like to apply for advanced entry, you need to select the required year when you complete your UCAS application.
International applicants
Standard Qualification Requirements
We also accept other combinations equivalent to 104-112 Tariff points to include a minimum of 2 A levels.
Pass (C or above in the core) - Merit
104-112 points.
106-112 Tariff points from the Access to HE Diploma.
104-112 tariff points.
25 points from the IB Diploma, to include 3 Higher Level subjects
Acceptable when combined with other qualifications.
Cambridge Pre-U score of 44-46.
Please click the following link to find out more about qualification requirements for this course
Minimum Qualification Requirements
Minimum Further Information are not listed for this Course.
English language requirements
Test
Grade
AdditionalDetails
IELTS (Academic)
6.0
English language proficiency at a minimum of IELTS band 6.0 with no component score below 5.5.
PTE Academic
54.0
An overall score of 54 with a minimum of 51 in each skill.
TOEFL (iBT)
79.0
79 with a minimum of 18 in Reading, 17 in Listening, 20 in Speaking and 17 in Writing.
Cambridge English Advanced
Cambridge English: Advanced (CAE) taken after January 2015.
An overall score of 169 with no component score less than 162.
Cambridge English Proficiency
Cambridge English: Proficiency (CPE) taken after January 2015.
An overall score of 169 with no component score less than 162.
Trinity ISE
Trinity College Integrated Skills in English (ISE) Level III with a Pass in all 4 components
English Language Entry Requirement Information are not listed for this Course.
Unistats information
Student satisfaction :
0%
Employment after 15 months (Most common jobs):
0%
Go onto work and study:
0%
Fees and funding
EU
9250.0
Year 1
England
9250.0
Year 1
Northern Ireland
9250.0
Year 1
Scotland
9250.0
Year 1
Wales
9250.0
Year 1
Channel Islands
9250.0
Year 1
Republic of Ireland
9250.0
Year 1
International
17000.0
Year 1
Additional Fee Information
Students who are resident in EU countries: please note that the net fee is inclusive of the Transition Scholarship
Placement Year and Year abroad:
UK/Channel Islands and Isle of Man students – £925 |
EU – £925 (including Transition Scholarship)|
International (Non-EU) – £1,800.
Fees are accurate at the time of publishing and are subject to change at any time without notice.
Fees may also go up in later years, in line with inflation.
For more information about fees, go to port.ac.uk/ug-tuition-fees
Provider information
University House
Winston Churchill Avenue
Address3 are not listed for this Course.
Portsmouth
PO1 2UP
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