**Overview**
Love computer games? Always dreamed of setting up your own business, developing and creating incredible experiences for players?
On this award-winning BSc (Hons) Computer Games Enterprise degree course, you’ll learn how to make your dream a reality by getting the necessary knowledge and skills to start your own game-related business.
You'll also have the opportunity to develop the skills and expertise to work for an established games developer, all while accessing some of the most advanced gaming development facilities at any university in the country.
**Accredited by:**
This course is accredited by TIGA (The Independent Game Developers’ Association) as delivering skills relevant to the games industry. TIGA accreditation is applicable to courses meeting any of a range of games industry needs, such as programming, art, design and entrepreneurship.
**What you'll experience**
On this Computer Games Enterprise degree course, you'll:
- Build skills in games development along with those required to set up your own business
- Tackle the challenges that come with starting your own enterprise, from funding and protecting your ideas to management and marketing
- Access top-tier games development resources including a Vicon optical motion capture suite, Sony Playstation console development kits, Wacom Cintiq lab, photography studio, 3D printers and more
- Get your hands on professional software including Unreal Engine, 3DS Max and Maya
- Develop games as a part of a multidisciplinary team, using your strengths either as a designer, artist, programmer, manager or producer
- Learn from guest lectures and industry speakers
- Get valuable experience and grow your network with the option to take a self-employed placement year
- Learn on a course that’s the Winner of TIGA (The Independent Games Association) Best Educational Institution Award 2014
**Careers and opportunities**
When you finish the course, our Careers and Employability service can help you get your business off the ground or find a job that puts your skills to work in the computer games industry.
Previous graduates have gone on to work at companies including:
- Black Rock
- Climax
- Codemasters
- Electronic Arts
- Exient
- Jagex
- Kuju (Zoe Mode and Nik Nak Games)
- Pivotal Games
- Rebellion
- Sony
- Travellers Tales
You can get help, advice and support for up to 5 years after you leave the University as you advance in your career.
Course Details - Modules
Each module on this course is worth a certain number of credits. You'll need to study modules worth a total of 360 credits.
If you're studying full time, you'll complete modules worth 120 credits each year for 3 years, with an optional placement year.
If you're studying part time, you'll complete modules worth 60 credits each year for 6 years.
FULL-TIME
Year 1
Core modules in this year include:
- Define Games
- Foundation in 3D Modelling
- Introduction to Image Creation
- Mind Your Own Business
- Technical Game Development
- Tools For Games and Animation
There are no optional units in this year.
Year 2
Core modules in this year include:
- Enterprise, Innovation and Opportunity
- Student Enterprise for Games
Optional modules in this year currently include:
- Commercial Asset Production For Real Time
- Creative Technologies Study Exchange
- Design and Visual Research For Cinema and Game
- Design Games
- Designing For Animation
- Engaged Citizenship Through Interdisciplinary Practice
- Gameplay Programming
- Mathematical Elements For Games and Animation
- Modern Foreign Language
- Professional Experience
- Program Consoles
- Programming Application Programming Interfaces
- Prototyping and Iterating Game Designs
Year 3
Core modules in this year include:
- Final Year Project
- Group Leadership, Management And Production Skills
Optional modules in this year currently include:
- Motion Capture Applications
- Programming AI For Games
- Psychological Theory for Game Designers
- Games Research
- Create Worlds
- Console Programming Resolution
- Advanced Graphics Techniques
Placement year (optional):
On this course, you can do an optional work placement year between your 2nd and 3rd years to get valuable experience working in industry. We’ll help you secure a work placement that fits your situation and ambitions. You’ll get mentoring and support throughout the year.
PART-TIME
Year 1
Core modules in this year include:
- Define Games
- Foundation in 3D Modelling
- Tools For Games and Animation
There are no optional units in this year.
Year 2
Core modules in this year include:
- Introduction to Image Creation
- Mind Your Own Business
- Technical Game Development
There are no optional units in this year.
Year 3
Core modules in this year include:
- Enterprise, Innovation and Opportunity
Optional modules in this year currently include:
- Designing for Animation
- Design Games
- Design and Visual Research for Cinema and Game
- Mathematical Elements for Games And Animation
- Programming Application Programming Interfaces
- Prototyping and Iterating Game Designs
Year 4
Core modules in this year include:
- Student Enterprise for Games
Optional modules in this year currently include:
- Commercial Asset Production For Real Time
- Creative Technologies Study Exchange
- Program Consoles
- Professional Experience
- Mathematical Elements for Games And Animation
- Gameplay Programming
- Engaged Citizenship Through Interdisciplinary Practice
Year 5
Core modules in this year include:
- Final Year Project
Optional modules in this year include:
- Programming AI For Games
- Games Research
- Create Worlds
Year 6
Core modules in this year include:
- Group Leadership, Management And Production Skills
Optional modules are:
- Motion Capture Applications
- Psychological Theory for Game Designers
- Console Programming Resolution
- Advanced Graphics Techniques
There are no optional units in this year.
We use the best and most current research and professional practice alongside feedback from our students to make sure course content is relevant to your future career or further studies.
Therefore, some course content may change over time to reflect changes in the discipline or industry and some optional modules may not run every year. If a module doesn’t run, we’ll let you know as soon as possible and help you choose an alternative module.
Course Details – Assessment Method
You’ll be assessed through:
- practical projects
- work portfolios
- academic and evaluative essays
- multiple choice tests
- oral presentations
- examinations
- case studies
You’ll be able to test your skills and knowledge informally before you do assessments that count towards your final mark.
You can get feedback on all practice and formal assessments so you can improve in the future.
The way you’re assessed may depend on the modules you select. As a guide, students on this course last year were typically assessed as follows:
- Year 1 students: 12% by written exams, 5% by practical exams and 83% by coursework
- Year 2 students: 17% by written exams, 15% by practical exams and 68% by coursework
- Year 3 students: 3% by practical exams and 97% by coursework
Course Details – Professional Bodies
The Independent Game Developers' Association
How to Apply
26 January This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.
Application Codes
Course code:
G450
Institution code:
P80
Campus Name:
Main Site
Campus code:
Points of Entry
The following entry points are available for this course:
Year 1
Year 2
Year 3
Entry Requirements for Advanced Entry (Year 2 and Beyond)
We welcome applications for advanced entry.
If you’d like to apply for advanced entry, you need to select the required year when you complete your UCAS application.
International applicants
Standard Qualification Requirements
We also accept other combinations equivalent to 112-120 Tariff points to include a minimum of 2 A levels.
112-120 points.
112-122 Tariff points from the Access to HE Diploma.
112-120 Tariff points.
Acceptable when combined with other qualifications.
25 points from the IB Diploma, to include 3 Higher Level subjects
Acceptable when combined with other qualifications.
Cambridge Pre-U score of 46-50.
Please click the following link to find out more about qualification requirements for this course
Minimum Qualification Requirements
Minimum Further Information are not listed for this Course.
English language requirements
Test
Grade
AdditionalDetails
IELTS (Academic)
6.0
English language proficiency at a minimum of IELTS band 6.0 with no component score below 5.5.
PTE Academic
54.0
An overall score of 54 with a minimum of 51 in each skill.
TOEFL (iBT)
79.0
79 with a minimum of 18 in Reading, 17 in Listening, 20 in Speaking and 17 in Writing.
Cambridge English Advanced
Cambridge English: Advanced (CAE) taken after January 2015.
An overall score of 169 with no component score less than 162.
Cambridge English Proficiency
Cambridge English: Proficiency (CPE) taken after January 2015.
An overall score of 169 with no component score less than 162.
Trinity ISE
Trinity College Integrated Skills in English (ISE) Level III with a Pass in all 4 components
English Language Entry Requirement Information are not listed for this Course.
Unistats information
Student satisfaction :
0%
Employment after 15 months (Most common jobs):
0%
Go onto work and study:
0%
Fees and funding
EU
9250.0
Year 1
England
9250.0
Year 1
Northern Ireland
9250.0
Year 1
Scotland
9250.0
Year 1
Wales
9250.0
Year 1
Channel Islands
9250.0
Year 1
Republic of Ireland
9250.0
Year 1
International
17000.0
Year 1
Additional Fee Information
Students who are resident in EU countries: please note that the net fee is inclusive of the Transition Scholarship
Placement Year and Year abroad:
UK/Channel Islands and Isle of Man students – £925 |
EU – £925 (including Transition Scholarship)|
International (Non-EU) – £1,800.
Fees are accurate at the time of publishing and are subject to change at any time without notice.
Fees may also go up in later years, in line with inflation.
For more information about fees, go to port.ac.uk/ug-tuition-fees
Provider information
University House
Winston Churchill Avenue
Address3 are not listed for this Course.
Portsmouth
PO1 2UP
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