Course Summary

Games Design Top-Up BA (Hons) is structured to prepare students to become Game Designers with practical application taking precedence over theoretical work. You will be expected to already have a good working knowledge of Game Engines, Art packages and design theory. You will join current third year Games Design BA students to work on a number of portfolio-based projects and a substantive personal project. You will be able to share your experiences with current students and collaborate on team projects. What you’ll learn on Games Design (Top-Up) We will give you creative skills, technical software skills and industry knowledge, which are all required by leading games developers. You will produce a personal portfolio of your work to reflect industry and professional practice needs, informed by historical and contemporary references, cultural and social contexts. The life cycle of Game production You will focus on the design side of the Game Art industry, but you will be exposed to the whole life cycle of game production from the initial ideas process to final release stage. You will work with programmers from the BA Games Programming and artists from the BA Games Art course so that you understand games development for specific markets in 2D and 3D formats. Methods of Learning We aim to make learning an engaging and enjoyable experience from our extensive online resources and face to face teaching. We will enrich your experiences of Game Design principles, help you to further develop analytical skills, and encourage you to evaluate and recommend solutions required to create engaging gaming experiences. Games Design (Top-Up) – Teaching & Learning support Teaching and learning occurs through a variety of methods, with practical’s, workshops and learning how to use new techniques and software. Learners will have around 12 hours contact time per week, with the expectation of matching this with their own time. Sessions can be longer or shortened depending on the activity e.g. attending industry events. All of the module tutors use our virtual learning environment (NILE) to provide additional resources to facilitate your independent learning. **By studying at the University of Northampton, you can be sure that:** - You will experience student life at the University’s £330 million Waterside Campus. Come along to an Open Day and find out more. - Based on the evidence available, the Teaching Excellence Framework (TEF) Panel judged that the University of Northampton delivers consistently outstanding teaching, learning and outcomes for its students. It is of the highest quality found in the UK. - Our expert academics teach in small groups supported with one to one assistance. Our academics and students form a tight bond, providing individualised support and guidance whilst challenging students academically. - We invest more money into your education than 90% of Universities in the UK* - Whatever your ambitions, we’re here to help you to achieve them. We’ll support you to identify the skills you’re learning during your course, find your strengths and secure practical experience so that when it comes to applying for jobs or further study you’ll feel confident in standing out from the crowd. All study trips subject to national and local Covid-19 guidelines and restrictions. See our situation updates page for more on the University’s response to Covid-19: northampton.ac.uk/about-us/situation-updates/ See Eligibility criteria and Terms and Conditions: northampton.ac.uk/student-life/university-living-laptops-trips-and-internships/ ✱ source: Guardian University League Table 2020

Course Details - Modules

All modules are compulsory. **STAGE 3:** -Art Director Portfolio, Final Major Project (Compulsory) - Design Innovation (Compulsory) - Professional Practice in Games (Compulsory) - Group Project 3 (Games) (Compulsory) - Module information is quoted for 21/22 entry. Please note that modules run subject to student numbers and staff availability, any changes will be communicated to applicants accordingly.

Course Details – Assessment Method

Assessment Methods are not listed for this Course.

Course Details – Professional Bodies

Professional Bodies are not listed for this Course.

How to Apply

26 January This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.

Application Codes

Course code: I621

Institution code: N38

Campus Name: Main Site

Campus code:

Points of Entry

The following entry points are available for this course:

Year 1

Entry Requirements for Advanced Entry (Year 2 and Beyond)

Entry Requirements for Advanced Entry are not listed for this Course.

International applicants

Standard Qualification Requirements


HND or Foundation Degree in Creative Media / Games Development / Games Design required.

Please click the following link to find out more about qualification requirements for this course

Minimum Qualification Requirements

Minimum Further Information are not listed for this Course.

English language requirements

Test Grade AdditionalDetails
English Language Entry Requirement Information are not listed for this Course.

Unistats information

Student satisfaction : 0%

Employment after 15 months (Most common jobs): 0%

Go onto work and study: 0%

Fees and funding

EU 9250.0 Year 1
England 9250.0 Year 1
Northern Ireland 9250.0 Year 1
Scotland 9250.0 Year 1
Wales 9250.0 Year 1
Channel Islands 9250.0 Year 1

Additional Fee Information

Additional Fee Information are not listed for this Course.

Provider information

The University of Northampton
Waterside Campus
University Drive
Northampton
NN1 5PH

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