The Digital Media degree has been designed in consultation with industry to create a course which meets the practical, technical and theoretical demands of a career in the fast-moving creative industries.
**Why study BA Digital Media at Middlesex University?**
Providing a balance between theory and practice, with creative work informed by theoretical contexts, is a central focus of this degree. The course teaches a broad range of the latest content production techniques alongside the cutting edge contemporary academic debates and methodologies surrounding digital media.
Taught in the University's cutting-edge digital media suites, practice-based work includes video production, web design and HTML programming, data visualisation and smart environments. Great emphasis is also given to the management and analysis of social media platforms, with APIs and other sources used to present and assess social data.
**Course highlights**
The course provides an equal balance of theoretical analysis, critical thinking skills and creative practice-based work
Learn from experienced technical tutors in our industry-standard digital media suites
Gain Adobe, Apple and Avid editing software certifications
Use APIs and analytics to produce, manage and promote content and campaigns through social media channels
Complete a work placement in London's creative industries as part of the course
Work on live creative briefs for real clients as part of the curriculum
As a student of this course you'll receive a free electronic textbook for every module.
https://youtu.be/JT5Rvfs2eVs
Course Details - Modules
Year 1: Media Analysis (30 credits) - Compulsory, Network Cultures (30 credits) - Compulsory, Information Design Online and for Print (30 credits) - Compulsory, Social Media and the World Wide Web (30 credits) - Compulsory.
Year 2: Digital Cultures (30 credits) - Compulsory, Digital Media Research Methods (30 credits) - Compulsory, Digital Media Practice (30 credits) - Compulsory, Creative Industries Work Placement (30 credits) - Optional, Storytelling for Games Cultures (30 credits) - Optional, Visual Cultures (30 credits) - Optional.
Year 3: Independent Project (30 credits) - Compulsory, Project Management and Innovation (30 credits) - Compulsory, Locative Media and Mobility (30 credits) - Compulsory, Gender, Identity and New Media (30 credits) - Optional, Open Cultures (30 credits) - Optional, Culture, Consumption and Identity in the Digital Age (30 credits) - Optional.
Course Details – Assessment Method
Assessment Methods are not listed for this Course.
Course Details – Professional Bodies
Professional Bodies are not listed for this Course.
How to Apply
26 January This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.
Application Codes
Course code:
P307
Institution code:
M80
Campus Name:
Hendon Campus
Campus code:
Points of Entry
The following entry points are available for this course:
Year 1
Entry Requirements for Advanced Entry (Year 2 and Beyond)
Entry Requirements for Advanced Entry are not listed for this Course.
International applicants
Standard Qualification Requirements
We have a personalised admissions approach in which we make fair, but aspirational offers to our applicants. We feel it’s important that you continue to aim high and achieve great results. If you don’t quite make the grades you hoped to, we’ll look at more than your qualifications when making our final decision. We’ll take into consideration any barriers you may have faced in your learning, especially with potential disruption due to the coronavirus, your achievements in other areas and your personal statement. At Middlesex, we’ll always aim to be as flexible as possible. We pride ourselves on how we recognise potential in our applicants, and support them to succeed in the future.
Please click the following link to find out more about qualification requirements for this course