Course Summary

The BA (Hons) degree in Digital Games Art at LMA is delivered by industry professionals and provides invaluable grounding to embark on a career within the ever developing digital games art industry. From the outset, through experimentation and the development of original ideas, the creation of 2D and 3D assets, environments and characters is at the centre of the course, underpinned by theory and academic study. Students will be working with industry-standard creative software and game engines used by developers throughout the world preparing them realistically for a successful career ahead. When you join LMA you are surrounded by like-minded people in an environment where hard work brings great reward. You are taught by world class tutors in state of the art facilities. The LMA team give you the creative freedom you desire, to explore, discover yourself and give you the confidence to be the absolute best version of YOU. LMA have amazing campuses in Liverpool and London and is co-owned by Global superstar ROBBIE WILLIAMS.

Course Details - Modules

Level 4 (Year 1): Studying in the Games Industry Digital Art Practice Traditional Art Skills Games Art Production Level 5 (Year 2): Exploring the Games Industry Advanced Games Art Practice 3D Game Development Advanced Games Art Production Level 6 (Year 3): Games Art Showcase Industry Investigation Promotional Portfolio (Digital Games Art) Major Production for Digital Games Art

Course Details – Assessment Method

You will experience a wide range of assessment methods at LMA which focus around your practical development as a Digital Games Artist. In your practical skills modules you will be assessed via your development of annotated portfolios which demonstrate your’ artistic skills development both in terms of traditional art skills and also your mastery of a range of software and digital drawing techniques. In your creative production modules you will engage with a range of industry focused briefs and projects, creating different artefacts and environments and engaging with the different stages of development that are required within Games Production. You will be assessed both individually, and as part of a team, reflecting the different work practices within the Games Industry. Journals, technical skills exercises and planning exercises are also used which require you to reflect and analyse your own skills and identify ways you can develop in order to become a proficient digital games artist. . In addition, in the modules where you investigate the games industry and your role within it, you will again experience a variety of assessment methods such as poster presentations, comparative reviews of Games products, and investigative reports examining aspects of the Industry.

Course Details – Professional Bodies

Professional Bodies are not listed for this Course.

How to Apply

26 January This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.

Application Codes

Course code: W215

Institution code: L52

Campus Name: LMA - Liverpool

Campus code:

Points of Entry

The following entry points are available for this course:

Year 1

Year 2

Entry Requirements for Advanced Entry (Year 2 and Beyond)

Entry Requirements for Advanced Entry are not listed for this Course.

International applicants

Standard Qualification Requirements


Interview / Pitch

Please click the following link to find out more about qualification requirements for this course

Minimum Qualification Requirements

Minimum Further Information are not listed for this Course.

English language requirements

Test Grade AdditionalDetails
English Language Entry Requirement Information are not listed for this Course.

Unistats information

Student satisfaction : 0%

Employment after 15 months (Most common jobs): 0%

Go onto work and study: 0%

Fees and funding

England 8995.0 Year 1
Northern Ireland 8995.0 Year 1
Scotland 8995.0 Year 1
Wales 8995.0 Year 1
Channel Islands 8995.0 Year 1
Republic of Ireland 8995.0 Year 1

Additional Fee Information

You should anticipate the following additional costs associated with your course: Whilst LMA games students are able to access a wide range of games production software and hardware whilst on campus free of charge we recommend that all students acquire their own personal 1 - 2TB Portable External Hard Drive to store their own work. Students are also required to acquire their own drawing and sketching equipment including sketchpads and a range of drawing materials Initial outlay costs at the start of your course approx £100 Student Licence for Adobe Creative Suite to be used on students own equipment - currently in 2021/22 £16.00 per month.

Provider information

Metquarter
35 Whitechapel
Address3 are not listed for this Course.
Liverpool
L1 6DA

Career tips, advice and guides straight to your inbox.

Join our newsletter today.