**We challenge our students to go beyond the norm and push games and entertainment design to the next level. With a focus on employability, you'll build a professional-standard portfolio to showcase your abilities and boost your prospects.**
This hands-on course gives you leadership skills and an informed, critical and creative approach to game and entertainment design – preparing you to enter the industry at a graduate level.
We’ve also got a relationship with Game Republic, so you could take part in their annual Student Showcase – presenting your final-year project to industry professionals and competing against teams from other universities.
Creativity lives and breathes at the University of Hull. Always has done, always will. It’s central to what universities do. But at Hull, we’re building something that goes far beyond our four walls. Find out more about Creative Industries, our brand-new degrees for career-driven creatives.
Extend your studies by spending a year on an industrial placement. Your placement is your opportunity to get some real-world work experience under your belt.
**Official Team GB partners**
Did you know that the University of Hull is the official University Partner of Team GB? Our united belief is that anyone, with the right opportunities ahead and a dedicated team behind, can achieve extraordinary things. This is what our partnership with Team GB is built on. Extraordinary is in you – and we’ll help you find it.
What does this mean for you? It means that whether you’re studying sports science, or marketing, or logistics, or healthcare, or engineering, you’ll be able to gain invaluable experience through this unique partnership.
We are working with Team GB to create opportunities for volunteering and work experience, to get involved with meet-and-greet sessions with Olympians, host on-campus talks from guest speakers and so much more. Some of our students recently helped Team GB athletes get their kit ready to compete in preparation for the Minsk 2019 European Games. It’s an extraordinary partnership, and you won’t find it anywhere else.
Find out more at hull.ac.uk/teamgb
Course Details - Modules
Year 1
Compulsory modules
3D Asset Design
Introduction to Game Engines
2D Art for Games
Team Project (Game Design)
Game and Entertainment Studies
Introduction to Animation
Year 2
Compulsory modules
3D Character Design
Creative Business: Pitch and Design
Level Design
3D Character Animation
Professional Practice: Production and Development
Rapid Prototype Design
Year 3 (Industrial Placement)
Your placement is your opportunity to get some real-world work experience under your belt.
Just like in the real world, you’ll be responsible for finding and applying for opportunities, with the added benefit of help and support from university services such as the Careers and Employability service based in Student Central.
Students on placement have a dedicated Academic Support Tutor. Your tutor will talk you through potential placement opportunities, help with applications and support you during the year.
Placements can be with multinational organisations employing large teams of design staff (such as Sky or the BBC), through to small to medium enterprises around the UK and beyond. We also work closely with the Centre for Digital Innovation, a £15-million investment in Hull's digital industry. Placements may be possible in this organisation, providing you with opportunities to gain valuable relevant experience in the local area.
Year 4
Compulsory modules
Major Project (Digital Media)
VFX and Post Production
Digital Storytelling
The Designer Self
Immersive Design
All modules are subject to availability and this list may change at any time.
Course Details – Assessment Method
You'll be assessed through a combination of written, practical and coursework assessments throughout your degree.
Written assessment typically includes exams and multiple choice tests.
Practical is an assessment of your skills and competencies. This could include presentations, school experience, work experience or laboratory work.
Coursework typically includes essays, written assignments, dissertations, research projects or producing a portfolio of your work.
Course Details – Professional Bodies
Professional Bodies are not listed for this Course.
How to Apply
26 January This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.
Application Codes
Course code:
W281
Institution code:
H72
Campus Name:
The University of Hull
Campus code:
Points of Entry
The following entry points are available for this course:
Year 1
Entry Requirements for Advanced Entry (Year 2 and Beyond)
Entry Requirements for Advanced Entry are not listed for this Course.
International applicants
Standard Qualification Requirements
Points can be from any qualification on the UCAS tariff, but must include at least 80 points from
A levels
BTEC Subsidiary Diploma, Diploma or Extended Diploma
OCR Cambridge Technical Introductory Diploma, Diploma or Extended Diploma
CACHE Diploma or Extended Diploma
Irish Leaving Certificate
Scottish Highers
Welsh Baccalaureate Advanced Diploma
or a combination of appropriate Level 3 qualifications
Applicants with other qualifications are welcome to apply.
Please click the following link to find out more about qualification requirements for this course
Minimum Qualification Requirements
Minimum Further Information are not listed for this Course.
English language requirements
Test
Grade
AdditionalDetails
IELTS (Academic)
6.0
This course requires IELTS 6.0 overall, with at least 5.5 in each skill. For other English language proficiency qualifications accepted by the University please visit www.hull.ac.uk
Institution's Own Test
60% overall (with minimum 55% in each skill)
Please click below for a list of the English language qualifications we accept.