Do you see yourself as an artist? Do you love the idea of creating the visual elements of a game? From characters to environments, props to vehicles, in both 2D and 3D, good computer game artists create intricate pieces of art through visual storytelling and cohesive design to engage and immerse a player in another world.
On this course, we will explore what is possible with games art and development, learn more about conceptualisation, creative production, character and environment art, level design and prototyping with game engines, all of which are built through ever advancing technology. We’ll encourage you to get creative and ambitious with your designs and develop visionary artwork.
Our three Games Development courses share a common first year, so you will gain a thorough understanding in the basics of the game development process, including how to plan, design and create game ideas and concepts. Learning to produce design prototypes, concept and artwork, scripting and playtesting all to learn the skills of the entire game production cycle. We’ll also aim to introduce new technologies and developments that emerge in the games industry, as well as exploring the subject in context, exploring current research, issues and ideas. As the course progresses and you develop a broader appreciation for all art disciplines and as your understanding evolves you will become more specialised in your chosen area. Producing art and design prototypes you’ll work both on your own but also in a group setting so we can support you in developing your team working abilities, which reflects the way the industry operates. Developing an understanding of the entire game production cycle leads to a more efficient and industry employable game developer.
Our Games Development (Art) course explores various art techniques:
* Visual design
* Character creation
* Environmental design
* Digital sculpting
* 2D Asset creation
During your studies, you’ll also have the chance to take part in lots of internal Game Jams. We’ll also encourage you to get involved in externally organised events like the Global Game Jam, Grads in Games and Game Republic.
Your course is designed for the real world – it carries the ‘ScreenSkills Tick’, which identifies courses best suited to prepare you for a Creative Industries career. We know you'll graduate aiming to gain a job in the industry, so we maintain active links with business and industry figures. If you’d like to take what you’ve learnt out into the real world, we also give you the opportunity to spend a placement year working in the industry.
Our Placement Unit can help you find a position that’s right for you. Alternatively, we have a small number of placements available in our in-house games development studio, Canalside Studios, where you could find yourself working as part of a team developing games for a range of platforms including mobile, iPhone /Android and VR development with latest VR technologies. Previous students have also developed commercial titles as far back as the Xbox 360 to Steam and Nintendo Switch.
Finally, if you’re a student from within the UK, you could even think about starting your own small business while you’re here by applying for the Enterprise Placement Year (EPY).
Professional links and accreditation:
This course is industry recognised by ScreenSkills (https://www.screenskills.com/education-training/screenskills-select/), the industry-led skills body for the UK's screen-based industries and carries the ScreenSkills quality-mark for the purposes of indicating courses best suited to prepare students for a career in the screen industries.
This accreditation is reviewed on a regular basis.
Additional costs:
On this course optional field trips may be offered to destinations in the UK, which you would need to pay for if you choose to attend.
Course Details - Modules
Year 1
Core modules:
Concept Development 1
Games Team Project 1
3D Games Asset Development
Visual Studies (for Video Games)
Games Prototyping 1
Introduction to 3D and Animation
Year 2
Core Modules:
Games Design and Development 2
Team Project (Games)
3D Environment and Hard Surface Production
Visual Design for Games
3D Sculpture and Character Creation
Year 3 – optional placement year
This course offers an optional one-year work placement after Year 2.
Final year
Core modules:
Individual Project
Team Project (Games)
Advanced Visual Design for Games
Advanced 3D (Design and Production)
Course Details – Assessment Method
Assessment is varied and includes coursework, log books, presentations and demonstrations, as well as formal examinations. There are opportunities for group working, in addition to individual assessments.
Your module specification/course handbook will provide full details of the assessment criteria applying to your course.
Course Details – Professional Bodies
ScreenSkills
How to Apply
26 January This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.
Application Codes
Course code:
C477
Institution code:
H60
Campus Name:
Main Site
Campus code:
Points of Entry
The following entry points are available for this course:
Year 1
Entry Requirements for Advanced Entry (Year 2 and Beyond)
Entry Requirements for Advanced Entry are not listed for this Course.
International applicants
Standard Qualification Requirements
(General Studies is not accepted).
from a combination of Level 3 qualifications (General Studies is not accepted).
in a subject that is relevant to the course.
120 UCAS tariff points from International Baccalaureate qualifications.
A Foundation course in Art and Design: Distinction.
In addition, GCSE English Language or Literature and Maths at grade 4 or above, or grade C or above if awarded under the previous GCSE grading scheme.
For further information please see the University's minimum entry requirements.
Please click the following link to find out more about qualification requirements for this course
Minimum Further Information are not listed for this Course.
English language requirements
Test
Grade
AdditionalDetails
If your first language is not English, you will need to meet the minimum requirements of an English Language qualification. The minimum for IELTS is 6.0 overall with no element lower than 5.5, or equivalent will be considered acceptable.
Read more about the University’s entry requirements for students outside of the UK on our 'Where are you from?' information pages.
Employment after 15 months (Most common jobs):
65%
Go onto work and study:
80%
Fees and funding
England
9250.0
Year 1
Northern Ireland
9250.0
Year 1
Scotland
9250.0
Year 1
Wales
9250.0
Year 1
Channel Islands
9250.0
Year 1
EU
16000.0
Year 1
International
16000.0
Year 1
Additional Fee Information
This information is for applicants applying to study at the University of Huddersfield in the academic year 2021/22. Please note that your tuition fees for subsequent years may rise in line with inflation (RPI-X). This webpage will be updated with 2022/23 tuition fees as information becomes available.
If you are an EU or International student coming to study at the University of Huddersfield, please visit the International Fees and Finance pages for full details of tuition fees and support available - http://www.hud.ac.uk/international/tuition-fees/
Please email the Student Finance Office (sfo@hud.ac.uk) or call 01484 472210 for more information about fees and finance.
Provider information
Queensgate
Address2 are not listed for this Course.
Address3 are not listed for this Course.
Huddersfield
HD1 3DH
Career tips, advice and guides straight to your inbox.