Whether you’re interested in indie games or AAA console game development, this course prepares you for a creative career in the games industry.
You’ll be developing mobile, casual, indie, and AAA console games from day one. We’ll help you harness your creativity, expand your technical programming skills, and get to grips with the software and working practices used in the games industry.
You’ll learn how to program games using industry-specific tools, study game design processes, and explore how games reflect and affect contemporary society. You'll also learn to build games to professional briefs, as well as to invent and build games from your own imagination.
**Build a portfolio from scratch**
You don’t need to know how to code before you start. We begin from the basics and bring you to a professional level over the course of your degree. You'll have the option of taking an industrial placement year between the second and final year - an invaluable experience which enhances your career prospects.
By your final year you will have developed a portfolio of games you can present to potential employers. The skills taught on this programme are also applicable to other areas of computing such as mainstream programming jobs, mobile app development, or web development.
**Learn key industry-specific skills**
We will teach you the technical skills you need to create games. You’ll program in multiple languages, use industry-standard tools, learn about graphics programming, physics for games, and procedural content generation. You’ll also develop professional working practices such as design documentation, testing cycles, issue tracking and version control.
You’ll also learn how to think creatively about game design, studying skills such as interaction design and games aesthetics. You will become a well-rounded addition to any professional game design team within a highly competitive industry.
Please note the BSc Games Programming only accepts applications for first year entry.
Course Details - Modules
Overview
From the start of your degree, you’ll be creating your own games, and these projects will increase in scale and ambition as you progress. By the end of your degree, you will have built a portfolio of work to kick start your career in the games industry.
As your degree progresses you’ll personalise your studies via our wide range of optional modules which include many games specialisms such as artificial intelligence, VR and AR, machine learning, and pervasive gaming.
Year 1
Introduction to Programming
Generative Drawing
Numerical Mathematics
Symbolic Mathematics
Graphics 1
Front End Web
Introduction to Games Design and Development
Games Project 1
Year 2 Compulsory modules
C++ for Creative Practice
Algorithms 1
Perception and Multimedia Computing
Games Project 2
You will also study 45 credits of credits from the following list.
Physical Computing
Graphics 2
Extended C++
Algorithms 2
Optional placement year
Our degrees include an optional industrial placement year between the second and final year of study. You will be responsible for securing a placement, but we can support you through this process.
Although we encourage you to take the opportunity of a placement year, you can also complete your degree in a straight three years.
Year 3 (or Year 4 with placement)
You will take the following two compulsory modules, as well as 45 credits of option modules from a list annually approved by the department.
Final Project in Games Programming
Expressive Game Design
Please note that due to staff research commitments not all of these modules may be available every year.
Course Details – Assessment Method
You’ll be assessed by a variety of methods, depending on your module choices. These include coursework, examinations, group work and projects. If you opt for an industrial placement year, your placement tutor will assess your work. If you complete the placement year successfully, you earn the endorsement 'with work experience' on your degree certificate.
Course Details – Professional Bodies
Professional Bodies are not listed for this Course.
How to Apply
26 January This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.
Application Codes
Course code:
I610
Institution code:
G56
Campus Name:
Main Site
Campus code:
Points of Entry
The following entry points are available for this course:
Year 1
Entry Requirements for Advanced Entry (Year 2 and Beyond)
Entry Requirements for Advanced Entry are not listed for this Course.
International applicants
Standard Qualification Requirements
If you do not have a Science or Mathematics-based A-level, you should normally have at least Grade B/Grade 6 at GCSE Mathematics.
If you do not have a Science or Mathematics-based Higher, you should normally have at least Grade B/Grade 6 at GCSE Mathematics or equivalent.
Pass with 45 Level 3 credits including 30 Distinctions and a number of merits/passes in subject specific modules.
If you do not have a Science or Mathematics-based A-level equivalent, you should normally have at least Grade B/Grade 6 at GCSE Mathematics.
If you do not have a Science or Mathematics-based Advanced Higher, you should normally have at least Grade B/Grade 6 at GCSE Mathematics or equivalent.
With three Higher Level subjects at 655.
If you do not have a Science or Mathematics-based Higher Level, you should normally have at least Grade B/Grade 6 at GCSE Mathematics equivalent.
If you do not have a Science or Mathematics-based A-level equivalent, you should normally have at least Grade B/Grade 6 at GCSE Mathematics.
If you do not have a Science or Mathematics-based Higher Level, you should normally have at least Grade B/Grade 6 at GCSE Mathematics or equivalent.
If you do not have a Science or Mathematics-based A-level equivalent, you should normally have at least Grade B/Grade 6 at GCSE Mathematics.
We encourage applications from those without a formal qualification in these areas who can demonstrate relevant knowledge, skills and experience.
Please click the following link to find out more about qualification requirements for this course
Minimum Qualification Requirements
Minimum Further Information are not listed for this Course.
English language requirements
Test
Grade
AdditionalDetails
IELTS (Academic)
6.0
With no element lower than 5.5
English Language Entry Requirement Information are not listed for this Course.
Unistats information
Student satisfaction :
0%
Employment after 15 months (Most common jobs):
0%
Go onto work and study:
0%
Fees and funding
Additional Fee Information
To find out more about fees and funding, please check our undergraduate fees guidance or contact the Fees Office https://www.gold.ac.uk/ug/fees-funding/
Provider information
New Cross
Address2 are not listed for this Course.
Address3 are not listed for this Course.
Lewisham
SE14 6NW
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