Course Summary

In Digital Arts Computing you will develop artistic work in conversation with critical studies. Through a series of projects for public exhibition you will explore the materialities of creative computing. This degree will prepare you to transform and lead the field of digital art. **Why study BSc Digital Arts Computing at Goldsmiths?** - This degree places you in the middle of a fast-evolving industry - digital arts computing is where some of the most exciting developments in technology and culture are currently found. - You’ll learn the fundamentals of programming and the theory behind art and technology, but you’ll also have the chance to develop your creative practice. You’ll be making a variety of art works, building your portfolio and developing a series of projects that will be exhibited publicly. - You’ll produce works across a diverse range of media – not just on a screen. Supported by studio technicians in state-of-the-art facilities, you will have access to motion capture, virtual reality, 360 immersive cinema and audio visual, 3D printers, laser cutters, robotics, wearable technologies, woodworking, digital sculpture and embroidery. - We regularly invite world-class artists and curators to explain their work and engage in critical dialogue with our students. This allows you to develop a wider understanding of the contemporary art scene and how your work sits within the professional art world. Please note the BSc Digital Arts Computing only accepts applications for first year entry.

Course Details - Modules

The programme is made up of three components: Computational arts practice. This will combine technical and creative skills and will be taught by practising computational artists in the Department of Computing. Critical studies of contemporary art. This will be taught in the Department of Art. Core technical computing, with a particular focus on audio-visual technology. This will be taught in the Department of Computing Year 1 - compulsory modules Introduction to Programming Numerical Mathematics Critical Studies in Computational Arts I Graphics 1 Generative Drawing Introduction to Digital Media Digital Arts Project 1 Year 2 - compulsory modules C++ for Creative Practice Perception and Multimedia Computing Critical Studies in Computational Arts II Digital Arts Project 2 Year 2 - option modules Physical Computing Graphics 2 Extended C++ Year 3 - compulsory modules and 30 credits of option modules from a list made available annually by the department Final Project in Computational Arts Dissertation in Critical Studies in Computational Arts Please note that due to staff research commitments not all of these modules may be available every year.

Course Details – Assessment Method

You’ll be assessed by a variety of methods, depending on your module choices. These include coursework, examinations, group work and projects.

Course Details – Professional Bodies

Professional Bodies are not listed for this Course.

How to Apply

26 January This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.

Application Codes

Course code: I150

Institution code: G56

Campus Name: Main Site

Campus code:

Points of Entry

The following entry points are available for this course:

Year 1

Entry Requirements for Advanced Entry (Year 2 and Beyond)

Entry Requirements for Advanced Entry are not listed for this Course.

International applicants

Standard Qualification Requirements

You should ideally have Grade B/Grade 6 or above in GCSE Maths.

You should ideally have Grade B/Grade 6 or above in GCSE Maths (or equivalent).

Pass with 45 Level 3 credits including 30 Distinctions and a number of merits/passes in subject specific modules. You should ideally have Grade B/Grade 6 or above in GCSE Maths.

You should ideally have Grade B/Grade 6 or above in GCSE Maths (or equivalent).

With three Higher Level subjects at 655. You should ideally have Grade B/Grade 6 or above in GCSE Maths (or equivalent).

You should ideally have Grade B/Grade 6 or above in GCSE Maths.

You should ideally have Grade B/Grade 6 or above in GCSE Maths (or equivalent).

You should ideally have Grade B/Grade 6 or above in GCSE Maths. If your portfolio is particularly strong we may accept a slightly lower GCSE Maths grade. Portfolio We request up to 12 items of work for portfolio, these can be images or video of sculpture, painting, drawings, digital or any other work that gives us an understanding of your practice. We will request to see a portfolio when invited for an in person interview.

Please click the following link to find out more about qualification requirements for this course

Minimum Qualification Requirements

Minimum Further Information are not listed for this Course.

English language requirements

Test Grade AdditionalDetails
IELTS (Academic) 6.0 With no element lower than 5.5
English Language Entry Requirement Information are not listed for this Course.

Unistats information

Student satisfaction : 0%

Employment after 15 months (Most common jobs): 0%

Go onto work and study: 0%

Fees and funding

Additional Fee Information

To find out more about fees and funding, please check our undergraduate fees guidance or contact the Fees Office https://www.gold.ac.uk/ug/fees-funding/

Provider information

New Cross
Address2 are not listed for this Course.
Address3 are not listed for this Course.
Lewisham
SE14 6NW

Career tips, advice and guides straight to your inbox.

Join our newsletter today.