This new idea-driven skill based course is about everything from concept art to 3D Modelling, 3D Sculpting character development and level creation.
You’ll be part of a degree with innovation, creativity and employability at its heart as you bring concept to reality; the perfect preparation for a career in an exciting, fast-paced industry worth billions each year.
You will:
see you gain experience in the design skills and techniques used to bring projects from concept to screen through digital painting, 3D modelling, 3D sculpting, 3D animation and game engine
develop a mix of design and technical skills like environment/character design and creation, 3D modelling, texturing, level design, level creation, live briefs, and games production
gain a sound knowledge of game and concept art, with an emphasis on innovation, design and creativity rather than the programming and technical aspects of the gaming industry
use the latest industry standard software
have the opportunity to get hands-on work with industry professionals on real-world projects to help develop your skills and experience
You can also choose to study this course as a four-year integrated masters option MDes Game Art UCAS code: 305F or as a foundation year BA (Hons) Game Art (four years including foundation year) UCAS code: 305G
Course Details - Modules
This degree is primarily designed for those who want to pursue a career in the game art and associated design industries. It explores all key aspects of game art production processes, drawing upon your imagination and using a variety of techniques from 2D concepts to 3D production on screen, including 3D Modelling, sculpting, level design and mixed screen based media. Emphasis is placed on your personal and professional development, communication and entrepreneurial skills so that you are well equipped to enter a diverse and rapidly changing industry.
YEAR 1 (LEVEL 4)
MODULES
Critical studies 1: History & Context - Game Art (20 Credits)
Creative Futures 1: Professional Studio Practice (20 Credits)
Concept Art Fundamentals (20 Credits)
Asset Modelling (20 Credits)
Sketch to Sculpt (20 Credits)
Gameplay Design (20 Credits)
YEAR 2 (LEVEL 5)
MODULES
Contextual Studies 2: Critical Thinking (20 Credits)
Creative Futures 2: Business Fundamentals (20 Credits)
Characters in Context (20 Credits)
Environment Modelling (20 Credits)
Virtual Reality: Level Design and Creation (20 Credits)
VFX for Video Games (20 Credits)
YEAR 3 (LEVEL 6)
MODULES
Contextual Studies 3: Research & Application (20 Credits)
Creative Futures: Entrepreneurial Practice (20 Credits)
Negotiated Practice (40 Credits)
Game Art Degree Project (40 Credits)
The information listed in this section is an overview of the academic content of the programme that will take the form of either core or option modules. Modules are designated as core or option in accordance with professional body requirements and internal academic framework review, so may be subject to change.
Course Details – Assessment Method
There are no set exams. Assessment is continuous and relates to all aspects of the programme, providing more carefully defined emphasis on formative assessment and feedback on your coursework throughout the academic year. We will advise you on your level of attainment and direct you towards a strategy for further progression as you complete assignments and modules.
There are varied formats of assessment to encourage your learning through group seminars, critiques and tutorials. This can be through group interaction with critical analysis where you will submit a range of work including sketchbooks, design sheets, finished artwork, 3D work, screen based work, technical/ production files, journals, essays and audio-visual presentations. There are reviews of work at key points before Christmas and before Easter and this provides time for you to reflect on your progress prior to a final or summative year end assessment.
TEACHING AND LEARNING
Wrexham Glyndŵr University is committed to supporting our students to maximise their academic potential.
On this course teaching and learning is designed to support students from a variety of backgrounds with diverse needs and to promote the supportive learning environment and pastoral care the School of Art and Design provides. Timetabling is developed to help learning teaching and assessment methodologies and provide clear and effective feedback to students. Contact hours are 16 per week in year 1, 14 per week in year 2 and 12 per week in year 3.
There is strong support for students with learning differences and who can also receive additional help from support assistants through Student Support Services.
The programme is structured to enable you to work in a multidisciplinary manner, to be flexible and enable you to develop individually. This is supported by a personal tutor / tutorials system that provides you with guidance throughout all aspects of the programme
We offer workshops and support sessions in areas such as academic writing, effective note-making and preparing for assignments. Students can book appointments with academic skills tutors dedicated to helping deal with the practicalities of university work. Our student support section has more information on the help available.
Course Details – Professional Bodies
Professional Bodies are not listed for this Course.
How to Apply
26 January This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.
Application Codes
Course code:
305D
Institution code:
G53
Campus Name:
Wrexham
Campus code:
Points of Entry
The following entry points are available for this course:
Year 1
Year 2
Entry Requirements for Advanced Entry (Year 2 and Beyond)
Entry Requirements for Advanced Entry are not listed for this Course.
International applicants
Standard Qualification Requirements
80-112 UCAS Tariff points
Accepted alongside A-Levels as part of overall 80-112 UCAS Tariff requirement.
80-112 UCAS Tariff points
80-112 UCAS Tariff points
Accepted as part of overall 80-112 UCAS Tariff requirement.
80-112 UCAS Tariff points from International Baccalaureate Certificates
80-112 UCAS Tariff points
Accepted alongside Irish Leaving Certificate Higher Level as part of overall 80-112 UCAS Tariff requirement.
Accepted as part of overall 80-112 UCAS Tariff point requirement.
80-112 UCAS Tariff points
Wrexham Glyndwr University takes into account a variety of qualifications and experience when considering applications to our programmes. If you are unsure if the qualifications you currently hold will be accepted for entry, or if you're not sure you'll achieve the required UCAS Tariff points, please contact us at enquiries@glyndwr.ac.uk for further advice and guidance.
Please click the following link to find out more about qualification requirements for this course
Minimum Qualification Requirements
Minimum Further Information are not listed for this Course.
English language requirements
Test
Grade
AdditionalDetails
English Language Entry Requirement Information are not listed for this Course.
Unistats information
Student satisfaction :
0%
Employment after 15 months (Most common jobs):
0%
Go onto work and study:
0%
Fees and funding
England
9000.0
Year 1
Northern Ireland
9000.0
Year 1
Scotland
9000.0
Year 1
Wales
9000.0
Year 1
Additional Fee Information
Additional Fee Information are not listed for this Course.
Provider information
Plas Coch
Mold Road
Address3 are not listed for this Course.
Wrexham
LL11 2AW
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