Course Summary

Wrexham Glyndŵr University is ranked as one of the top places in the UK to study game development, with 100% overall student satisfaction according to the latest Unistats figures. The course is designed to develop strong technical game development and project management skills to enhance your employability. With more than a decade of evolution behind it, this course enjoys the benefits of close industry links with regular visits and guest speakers as part of an integrated programme of presentations, discussion groups and social events. A key element of the course is its emphasis on the technical skills that underpin games design, development and the game art pipeline. This includes areas such as games programming, agile project management, 3D modelling & simulation, motion capture and virtual reality systems. We have an excellent track record for graduate employment with many of our students going on to work at some of the UKs most recognisable game studios. In addition, our unique Business Accelerator initiative which delivers industry standard theory and practice allowing students to gain valuable experience of the game development process and the management of a game studio. Wrexham Glyndŵr University is one of only eleven UK regional Tranzfuser hubs that are sponsored and supported by the UK Games Fund and UK Games Talent. Our business incubation centre (The Enterprise Lounge) plays a key role in supporting this initiative and is home to several student owned game studios. We work closely with organisations such as Games Wales, BAFTA Cymru and the British Computing Society to ensure that our students always have access to cutting edge industry related training and knowledge. The course is rated first in Wales for teaching and overall student satisfaction, according to the National Student Survey 2019. You can also choose to study this course as a three year programme (without the foundation year) BSc (Hons) Computer Game Development UCAS code: G451

Course Details - Modules

YEAR 1 (FOUNDATION YEAR) The foundation year provides students with the knowledge and confidence in the use of formula, data manipulation and representation. You will gain an understanding of the core hardware and software associated with the use of computer systems, as well as keeping up to date with current developments in technology. There will be numerous opportunities to work on practical activities such as robots, CAD design which will be further developed at degree level. MODULES Computing Mathematics Computer Hardware and Software Developments in Technology Design and Technology The Skills You Need Contextual Studies YEAR 2 (LEVEL 4) Year 2 introduces both theoretical and practical skills as you will work as part of a small game development team and learn the basics of production management along with building knowledge of 2D & 3D design and development. Maths and programming also play an important role along with an understanding of the hardware used for gaming and media. You will also explore the broader context of game development and the critical issues facing the industry today. MODULES Problem Solving with Programming Computer Systems Games Design and technology Games Industry and Agile Production Methodologies Computer Mathematics Games Asset Development YEAR 3 (LEVEL 5) Year 3 builds on and expands your portfolio of skills and knowledge, adding to your digital sculpting and modelling skills along with audio design and production for games. You will also learn how to design and develop apps for Android and other mobile platforms. Critically, during the second semester you will further enhance your development and management skills by working on two substantial group game projects utilising industry standard management methodologies and supporting tools. MODULES Group Project Design Group Project Implementation Serious Games and Immersive Technology 3D Modelling and Animation for Games Engines Internet and Mobile Development Audio Technology for Games YEAR 4 (LEVEL 6) Year 4 further expands on the previous skills acquired, with a focus on professional quality and management alongside advanced practical skills. The innovative final year group project is designed to deepen your understanding of your chosen role and responsibilities as a professional developer, further preparing you for the workplace. You will form a game development team and specialise in a technical role of your own choosing for a full academic year. You and your team will present the finished game at the annual game expo event attended by both members of the public and industry representatives. We have strong industry links and our final year modules are designed to focus on career development to prepare you for the transition from graduation to full-time work. MODULES Future Technologies Project/ Project Dissertation Advanced Mobile Development Advanced 3D Modelling and Animation for Games Engines Multiplayer Design and Optimisation The information listed in this section is an overview of the academic content of the programme that will take the form of either core or option modules. Modules are designated as core or option in accordance with professional body requirements and internal academic framework review, so may be subject to change.

Course Details – Assessment Method

Game development students are assessed in a variety of ways over the course of their undergraduate studies. The balance between the different forms of assessment is determined by the different aims and learning outcomes of the modules. Assessment methods include the production of digital (and non-digital) games, writing technical and academic reports, compiling and analysing production data, giving presentations, writing code, producing 3D models and audio files. At higher levels of the course, students will also be required to provide statistical evidence of work hours with supporting evidence as part of key assessment outcomes. Wrexham Glyndŵr University is committed to supporting our students to maximise their academic potential. We offer workshops and support sessions in areas such as academic writing, effective note-making and preparing for assignments. Students can book appointments with academic skills tutors dedicated to helping deal with the practicalities of university work. Our student support section has more information on the help available. Independent learning is an important aspect of all modules, as it enables students to develop both their subject specific and key skills. Independent learning is promoted through the use of digital management tools such as Jira, and through feedback given to students, which takes several forms including small group and one-to-one discussions.

Course Details – Professional Bodies

Professional Bodies are not listed for this Course.

How to Apply

26 January This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.

Application Codes

Course code: I620

Institution code: G53

Campus Name: Wrexham (Main Campus)

Campus code:

Points of Entry

The following entry points are available for this course:

Foundation

Entry Requirements for Advanced Entry (Year 2 and Beyond)

Entry Requirements for Advanced Entry are not listed for this Course.

International applicants

Standard Qualification Requirements

Our general entry requirement for the foundation year is 48-72 UCAS tariff points but all applications are considered individually and we consider work experience, vocational training/qualifications as well as motivation and potential to succeed. The programme welcomes applications from anyone who can demonstrate a commitment to the subject and the potential to complete their chosen programme successfully. This can be established by showing appropriate academic achievements or by demonstrating that they possess the knowledge and ability equivalent to the academic qualifications.

48-72 UCAS Tariff points

Accepted alongside A-Levels as part of overall 48-72 UCAS Tariff requirement.

48-72 UCAS Tariff points

48-72 UCAS Tariff points

Accepted as part of overall 48-72 UCAS Tariff requirement.

48-72 UCAS Tariff points from International Baccalaureate Certificates

48-72 UCAS Tariff points

Accepted alongside Irish Leaving Certificate Higher Level as part of overall 48-72 UCAS Tariff requirement.

Accepted as part of overall 48-72 UCAS Tariff point requirement.

48-72 UCAS Tariff points

Wrexham Glyndwr University takes into account a variety of qualifications and experience when considering applications to our programmes. If you are unsure if the qualifications you currently hold will be accepted for entry, or if you're not sure you'll achieve the required UCAS Tariff points, please contact us at enquiries@glyndwr.ac.uk for further advice and guidance.

Please click the following link to find out more about qualification requirements for this course

Minimum Qualification Requirements

Minimum Further Information are not listed for this Course.

English language requirements

Test Grade AdditionalDetails
English Language Entry Requirement Information are not listed for this Course.

Unistats information

Student satisfaction : 0%

Employment after 15 months (Most common jobs): 0%

Go onto work and study: 0%

Fees and funding

England 9000.0 Year 1
Northern Ireland 9000.0 Year 1
Scotland 9000.0 Year 1
Wales 9000.0 Year 1

Additional Fee Information

Additional Fee Information are not listed for this Course.

Provider information

Plas Coch
Mold Road
Address3 are not listed for this Course.
Wrexham
LL11 2AW

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