Develop your visual research, creative experimentation and technical development skills and prepare for a career in a fast-moving industry with our Mobile Game Art Production FdA at ARU Peterborough.
On our Mobile Game Art Production course you’ll develop art skills relevant to the fast-moving computer games industry. You’ll gain 3D computer games skills including modelling, texturing, and animation, enabling you to create characters, environments and more.
From the very beginning of your studies at ARU Peterborough, you’ll discover how you can use your visual research, creative experimentation, and technical development skills to build a valuable portfolio and help launch your career in the mobile gaming industry when you graduate.
ARU Peterborough is a great place to be for studying Mobile Game Art Production, with the East of England being home to 135 active games companies.
During your studies you’ll get the chance to improve your prospects with live briefs and guest speakers. There are opportunities to take part in events with industry reps, too.
You’ll have access to the latest software and hardware to supporting your learning, including GameMaker, 3DGameStudio, Unreal Tournament 3 Editor, Unity3D and more.
The skills and knowledge you acquire on our Mobile Game Art Production course will not only help you forge a career in the mobile gaming industry but also equip you with core skills transferable to the wider IT industry or even a career in teaching.
We're also partners with the Global Science & Technology Forum, giving you access to cutting-edge research materials.
Reach the world with your creativity – the possibilities are limitless!
Our foundation degree also offers a progression route (with 50% or higher overall grade) to our BA (Hons) Mobile Game Art Production. 195 credits will be awarded on progression.
Course Details - Modules
Modules are subject to change and availability.
Year 1:
Core modules
Game Studies
Concept Art and Digital Workflows
Introduction to Games Art Production
Year 2:
Core modules
Game Development
Advanced Game Art Production
Ruskin Module
Experimental Study for Games
Course Details – Assessment Method
Throughout the course, we’ll use a range of assessment methods to help measure your progress. You’ll demonstrate your learning through the mobile games and assets you produce, but there will also be a mix of exams, personal learning plans and group projects.
Course Details – Professional Bodies
Professional Bodies are not listed for this Course.
How to Apply
26 January This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.
Application Codes
Course code:
W286
Institution code:
A60
Campus Name:
ARU Peterborough
Campus code:
Points of Entry
The following entry points are available for this course:
Year 1
Entry Requirements for Advanced Entry (Year 2 and Beyond)
Entry Requirements for Advanced Entry are not listed for this Course.
International applicants
Standard Qualification Requirements
from a minimum of 2 A Levels (or equivalent) to include art, design or media related subject.
Please click the following link to find out more about qualification requirements for this course