Explore the science behind mobile game design; from planning and coding to QA and implementation with our Computer Science for Mobile Game Development degree at ARU Peterborough.
Whether you have previous experience or not, our BSc (Hons) Computer Science for Mobile Game Development course provides a range of industry-relevant skills in mobile game development, from environment design workflows to utilising code in programming mobile games.
From the very beginning of your studies, you’ll start to create and develop your own mobile games. Everything you design will build a valuable portfolio to help you launch your career in the gaming industry when you graduate from ARU Peterborough.
Peterborough is a great place to be for studying Computer Science for Mobile Game Development, with the East of England being home to 135 active games companies.
During your studies, you’ll get the chance to improve your prospects with live briefs and guest speakers from the industry.
You’ll have access to the latest software and hardware to supporting your learning, including GameMaker, 3DGameStudio, Unreal Tournament 3 Editor, Unity3D and more.
The skills and knowledge you learn on our Computer Science for Mobile Game Development course will not only help you forge a career in the mobile gaming industry but also equip you with core programming skills transferable to the wider IT industry or even a career in teaching.
We're also partners with the Global Science & Technology Forum, giving you access to cutting-edge research materials.
Reach the world with your creations – the possibilities are limitless!
This is a new course starting in September 2022, and is subject to validation.
Course Details - Modules
Year 1: Game Studies. Game Engines Workflows. Introduction to Programming for Games.
Year 2: Game Development. Advanced Programming for Games. Ruskin Module. Experimental Study for Games.
Year 3: Final Major Project for Games. Specialised Practice for Games
Course Details – Assessment Method
Throughout the course, we’ll use a range of assessment methods to help measure your progress. You’ll demonstrate your learning through the mobile games and assets you produce, but there will also be a mix of exams, personal learning plans and group projects.
Course Details – Professional Bodies
Professional Bodies are not listed for this Course.
How to Apply
26 January This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.
Application Codes
Course code:
I109
Institution code:
A60
Campus Name:
ARU Peterborough
Campus code:
Points of Entry
The following entry points are available for this course:
Year 1
Entry Requirements for Advanced Entry (Year 2 and Beyond)
Entry Requirements for Advanced Entry are not listed for this Course.
International applicants
Standard Qualification Requirements
from a minimum of 2 A Levels (or equivalent). Preferably to include one or more of the following: Computing/IT, Maths, or Physics.
If English is not your first language you will be expected to demonstrate a certificated level of proficiency of at least IELTS 6.0 (Academic level) or equivalent English Language qualification, as recognised by Anglia Ruskin University.
You may also be accepted to this course with an IELTS 5.5 (Academic level- with no individual score being lower than 5.5) or equivalent English Language qualification as recognised by Anglia Ruskin University, but will then be required to undertake additional compulsory free English language modules in your first year.
Please click the following link to find out more about qualification requirements for this course