Course Summary

Become a specialist in your field, whether you want to become a games programmer or a software engineer, with our Computer Games Programming degree in Cambridge. Our BSc (Hons) Computer Games Programming will take you through the main areas of games development from initial idea generation all the way to releasing a playable and polished game. As you study you’ll develop specialist skills in areas such as gameplay, artificial intelligence, gaming tools, and mobile gaming, and learn to create software using industry-standard programming languages such as C# and C++. This will not only allow you to create games, but give you a secondary skillset as a software developer. You’ll also develop a deep understanding of the two most popular commercial game engines, Unity and Unreal – knowledge that is highly sought after in the creative industries. And of course you’ll build a professional portfolio to showcase your skills to future employers and clients. There’s never been a better time to take a degree in computer games. According to UKIE, the value of the UK video games market reached £7bn in 2020. The industry needs highly skilled graduates that can work in multidisciplinary teams. ARU is the place to study a computer games degree. The East of England is a hub for games companies, including Jagex, Frontier Developments and Ninja Theory. As a Computer Games Programming student at ARU, you’ll be based in our studio in the heart of Cambridge. Working as a team is crucial to games development and so you’ll take part in collaborative projects with students from other creative courses, developing your skills in teamwork and project management. Every year, you’ll also tackle live briefs from our industry partners. These might include prototyping game ideas, and even developing teaser games. You’ll have a chance to take part in negotiated briefs too, which may focus more on your particular interests and specialisms. Throughout your Computer Games Programming degree, our expert staff are on hand to offer support and feedback. They’ll help you create an online presence to showcase your work. We also attend games jams, industry talks, conferences and festivals. They’re great places to make contacts in the gaming industry. This course is subject to planning. Some content, including modules, may be subject to change.

Course Details - Modules

This course is subject to planning. Some content, including the modules listed below, may be subject to change. Year 1: Game Concepts and Analysis Developing for Games Engines Software Engineering for Games Year 2: Collaborative Games Development Technical Development for Games Complex Systems for Games Optional modules Ruskin Module Year 3: Studio Practice for Games Final Project for Games

Course Details – Assessment Method

To prepare you for the practical nature of the video games industry, most of your assessments will be through both group and individual digital project-based coursework. We make sure that professional practice is built into all our assessment tasks. This includes methods such as live briefs, where employers set you real-world tasks, and presentations that allow you to demonstrate your work, your problem-solving abilities, and the journey you have taken in developing your work. You’ll not only receive constructive feedback from your peers, but learn to provide it for others, and reflect on how your own work compares. You’ll also encounter a range of other assessment tasks throughout the course, including presentations, academic reports, and reflective commentaries.

Course Details – Professional Bodies

Professional Bodies are not listed for this Course.

How to Apply

26 January This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.

Application Codes

Course code: I611

Institution code: A60

Campus Name: Cambridge Campus

Campus code:

Points of Entry

The following entry points are available for this course:

Year 1

Entry Requirements for Advanced Entry (Year 2 and Beyond)

Entry Requirements for Advanced Entry are not listed for this Course.

International applicants

Standard Qualification Requirements

from a minimum of 2 A Levels (or equivalent).


Please click the following link to find out more about qualification requirements for this course

https://aru.ac.uk/study/undergraduate/computer-games-programming

Minimum Qualification Requirements

Minimum Further Information are not listed for this Course.

English language requirements

Test Grade AdditionalDetails
English Language Entry Requirement Information are not listed for this Course.

Unistats information

Student satisfaction : 68%

Employment after 15 months (Most common jobs): 50%

Go onto work and study: 65%

Fees and funding

England 9250.0 Year 1
Northern Ireland 9250.0 Year 1
Scotland 9250.0 Year 1
Wales 9250.0 Year 1
Channel Islands 9250.0 Year 1
Republic of Ireland 9250.0 Year 1

Additional Fee Information

https://aru.ac.uk/student-life/preparing-for-university/help-with-finances/undergraduate 2022 International fees are to be confirmed

Provider information

East Road
Address2 are not listed for this Course.
Address3 are not listed for this Course.
Cambridge
CB1 1PT

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